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Kisaragi Screenshot
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822 Total Downloads

20.1K Total Views

Asset Type Models and Props

File Type Unity Package

Description


Destroyer Kisaragi from Kantai Collection. The model uses Cubed's Shaders and Dynamic Bones for the hair and ribbon.

*EDIT. For whatever reason I cannot seem to upload the full avatar right now, so this will be only the model until I can sort it out.

The fourth material from the left must be made Unlit/Transparent Cutout for the eyes to show properly

Assets (102 files inside Unity Package)


/Assets/Kisaragi/Kisaragi Scene.unity
/Assets/Kisaragi/Kisaragi.fbx
/Assets/Kisaragi/Materials/髪飾り.mat
/Assets/Kisaragi/Materials/体 如月.mat
/Assets/Kisaragi/Materials/如月 目 ハイライト.mat
/Assets/Kisaragi/Materials/如月 目.mat
/Assets/Kisaragi/Materials/表情.mat
/Assets/Kisaragi/Materials/髪の毛 如月.mat
/Assets/Kisaragi/Materials/服 如月.mat
/Assets/Kisaragi/Materials/下着.mat
/Assets/Kisaragi/Materials/顔 如月.mat
/Assets/Kisaragi/如月1.2/体 如月.png
/Assets/Kisaragi/如月1.2/服.bmp
/Assets/Kisaragi/如月1.2/体 如月 水着.png
/Assets/Kisaragi/如月1.2/スフィア 髪.png
/Assets/Kisaragi/如月1.2/髪.bmp
/Assets/Kisaragi/如月1.2/KISARAGI mdl.1.2.pmx
/Assets/Kisaragi/如月1.2/顔 如月 水着.png
/Assets/Kisaragi/如月1.2/髪飾り.png
/Assets/Kisaragi/如月1.2/肌2.bmp
/Assets/Kisaragi/如月1.2/KISARAGI mdl2アメジスト2.2.pmx
/Assets/Kisaragi/如月1.2/如月 目.png
/Assets/Kisaragi/如月1.2/如月 目 ハイライト.png
/Assets/Kisaragi/如月1.2/スフィア A.png
/Assets/Kisaragi/如月1.2/表情 特殊.png
/Assets/Kisaragi/如月1.2/水着.png
/Assets/Kisaragi/如月1.2/体操着.png
/Assets/Kisaragi/如月1.2/髪の毛 如月.png
/Assets/Kisaragi/如月1.2/肌4.bmp
/Assets/Kisaragi/如月1.2/スフィア スク水よう.png
/Assets/Kisaragi/如月1.2/体 如月 ブルマ.png
/Assets/Kisaragi/如月1.2/KISRAGI mdl2.2.pmx
/Assets/Kisaragi/如月1.2/肌顔.bmp
/Assets/Kisaragi/如月1.2/ジャージ.png
/Assets/Kisaragi/如月1.2/表情.png
/Assets/Kisaragi/如月1.2/肌.bmp
/Assets/Kisaragi/如月1.2/下着.png
/Assets/Kisaragi/如月1.2/readme kisaragi .txt
/Assets/Kisaragi/如月1.2/スフィア 肌.png
/Assets/Kisaragi/如月1.2/顔 如月.png
/Assets/Kisaragi/如月1.2/服 如月.png
/Assets/Kisaragi/如月1.2/旧テクスチャ/体 如月 旧.png
/Assets/Kisaragi/如月1.2/旧テクスチャ/体 如月 水着 旧.png
/Assets/Kisaragi/如月1.2/旧テクスチャ/体 如月 ブルマ旧.png
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/VRCSDK/Dependencies/VRChat/VRCCore-Standalone.dll
/Assets/VRCSDK/Dependencies/VRChat/VRCCore-Editor.dll
/Assets/VRCSDK/Dependencies/VRChat/VRCSDK2.dll
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/AutoAddONSPAudioSourceComponents.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_YouTubeSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_TriggerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCSceneDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EventHandlerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_WebPanelEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCContentManagerWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerModsEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/SDKUpdater.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerStationEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_ObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SyncVideoPlayerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EditorCoroutine.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/DLLMaker.dll
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCObjectSpawnEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/OldTriggerEditors.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCPlayerModEditorWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCAvatarDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EnvConfig.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_DestructibleStandardEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SdkControlPanel.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_DataStorageEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/AccountEditorWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_EditorTools.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeBlueprintCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/ApiFileHelper.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AddONSPAudioSourceComponent.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AvatarValidation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeWorldCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/SceneSaver.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeAPICreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Uploader.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Deprecated/VRCPipelineManager.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AWS/S3Manager.cs
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.SecurityToken.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.Core.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.S3.dll
/Assets/VRCSDK/Dependencies/AWSSDK/AWSSDK.CognitoIdentity.dll
/Assets/VRCSDK/Dependencies/librsync/librsync.net.dll
/Assets/VRCSDK/Dependencies/librsync/Blake2Sharp.dll
/Assets/VRCSDK/Dependencies/SharpZipLib/ICSharpCode.SharpZipLib.dll
/Assets/VRCSDK/Dependencies/OSPNative/editor/ONSPReflectionCustomGUI.cs
/Assets/VRCSDK/Dependencies/OSPNative/editor/ONSPAudioSourceEditor.cs
/Assets/VRCSDK/Dependencies/OSPNative/scripts/ONSPVersion.cs
/Assets/VRCSDK/Dependencies/OSPNative/scripts/ONSPAudioSource.cs
/Assets/VRCSDK/Dependencies/DotZLib/DotZLib.dll
/Assets/VRCSDK/Examples/Sample Assets/TestCustomScript.cs
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
Comments

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DukeofAngels Author 1517377590 ago

If you go to materials, make the fourth one from the left Unlit/Transparent cutout and it will work

0
djanky 1517377303 ago

Is something wrong with the eyes? Rest of the textures look pretty good, had to set the materials to normal because cubedparadox textures seem to always load pink

0

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