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Grey Foxhound (8 Emotes, CubedShaders, Reg. Grey Fox in Desc.) Screenshot
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1.7K Total Downloads

40.1K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


(Unfortunately, the Katana on back/Murasama/SOCOM can not be detached with VR animations. If anyone is willing to add those animations and/or fix any of the bugs in the model, that will be greatly appreciated. This model may be updated in the future.)

The cyborg ninja from the Shadow Moses incident, now being fully prepared for anyone who gets in his way.

Grey Fox, Murasama Blade, SOCOM Mk. 23 - Metal Gear Solid Series
Strap-on Katana - From respected creator.

BUG: When seen relfecting mirrors/cameras, the model gets messed up, having the arms be in a T-Pose like position, only showing lines of your body, and blackened colors of the head, katana, SOCOM, and Murasama. I will need to find the cause of this. The model can be seen by other players fine, though.

I had found a new Grey Fox model that is different compared to the Brawl one. However, the materials are scrambled up and some places can't even become changed to look like an actual Grey Fox. I have a download to the new Grey Fox model that doesn't have the sword in hand and has a more cleaner look. You'll need to use CATS with Blender and port it to FBX though. If I get enough feedback, I will publish this regular one, with it being VRChat ready. https://drive.google.com/open?id=1ZJyxl_fCwCPJ1sKZbAMxWwG7gtRDTfQk

Assets (47 files inside Unity Package)


/Assets/CustomOverrideEmpty 1.overrideController
/Assets/Grey Fox/Grey Fox.unity
/Assets/Grey Fox/Body(Clone)_Quality_70.9.asset
/Assets/Grey Fox/untitled.fbx
/Assets/Grey Fox/Body(Clone)_Quality_56.4.asset
/Assets/Grey Fox/Body(Clone)_Quality_21.8.asset
/Assets/Grey Fox/Body(Clone)_Quality_39.1.asset
/Assets/Grey Fox/Katana/untitled.fbx
/Assets/Grey Fox/Katana/Textures/Dmasamu.BMP
/Assets/Grey Fox/Katana/Textures/t3397.BMP
/Assets/Grey Fox/Katana/Textures/t1020.BMP
/Assets/Grey Fox/Katana/Textures/white.BMP
/Assets/Grey Fox/Katana/Materials/材質8.002.mat
/Assets/Grey Fox/Katana/Materials/材質6.002.mat
/Assets/Grey Fox/Katana/Materials/材質7.002.mat
/Assets/Grey Fox/Katana/Materials/t3397.mat
/Assets/Grey Fox/Katana/Materials/材質5.002.mat
/Assets/Grey Fox/Katana/Materials/Dmasamu.mat
/Assets/Grey Fox/Muramasa/untitled.fbx
/Assets/Grey Fox/Muramasa/Textures/2a86c0a0.dds
/Assets/Grey Fox/Muramasa/Textures/2a7f84a0.dds
/Assets/Grey Fox/Muramasa/Materials/2a86c0a0.mat
/Assets/Grey Fox/Muramasa/Materials/2a7f84a0.mat
/Assets/Grey Fox/SOCOM/untitled.fbx
/Assets/Grey Fox/SOCOM/Textures/silencer3f.tga
/Assets/Grey Fox/SOCOM/Textures/slide.tga
/Assets/Grey Fox/SOCOM/Textures/lam.tga
/Assets/Grey Fox/SOCOM/Textures/frame.tga
/Assets/Grey Fox/SOCOM/Materials/lam.mat
/Assets/Grey Fox/SOCOM/Materials/silencer3f.mat
/Assets/Grey Fox/SOCOM/Materials/frame.mat
/Assets/Grey Fox/SOCOM/Materials/slide.mat
/Assets/Grey Fox/Materials/eye3Ne.mat
/Assets/Grey Fox/Materials/New Material.mat
/Assets/Grey Fox/Materials/toon02.mat
/Assets/Grey Fox/Materials/New Material 1.mat
/Assets/Grey Fox/Materials/toon01.mat
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Animations/Running_Man_Slav.anim
/Assets/Animations/Bubbletop1.anim
/Assets/Animations/CQC.anim
/Assets/Animations/Get Down_vmd.anim
/Assets/Animations/SmugLaugh.anim
/Assets/Animations/Flair.anim
/Assets/Animations/SaluteLongerMia.anim
/Assets/Animations/head_spin.anim
Comments

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Nerdy Nate 1522527786 ago

Given that the player model and the weapons all together are well over the 20k poly limit (35.8k total, I checked), the work around used to add these weapons in is probably causing the mirror bug.

0
ProDevin Author 1519775907 ago

@TheUnknownM: I have clearly talked about this in the Description titled BUG:. I will try to find a fix for that.

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TheUnknownM 1519752221 ago

Why does it look like this after i upload it?https://gyazo.com/bb971ed5deefaf73c4aa200a11bfed8eBut it only looks like this in the mirror in the hub.

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ProDevin Author 1519687754 ago

@lagnx, The colors were meant to be bright. You can darken down the colors in the materials tab (White to Grey), but yeah.

0
Man144 1519669016 ago

Daniel you need download this https://vrcmods.com/reqs/cubedunityshaders.unitypackage

0
Daniel OMeGa 1519665803 ago

Is it normal if the avatar is pink?

0
lagnx 1519632003 ago

The colors are a bit too bright

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lagnx 1519631806 ago

Yes this is so cool please post more like this :)

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