Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Tone.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Tone-VRCMods.prefab' and ready-to-open scene 'Assets/Tone-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Tone/Tone.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.366x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.023 to 0.366, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
could you please make a tone prime
0I'm trying to make the gun stick to the hands but its not working. Any help
0Could you attempt to make the reaper from titanfall 2
0@hajlakanPilot avatars, as well as Staker and Spectre Avatars are currently on my ToDo list. (With Stalker and Spectre being on top!) The only reason why I haven't started working on them yet is because I don't have much free time recently and I still have several things I want to add to the titans (e.g. testing if I can improve them by adding dynamic bones, weapons, animations and cores).
0Dont know if you take requests but it would be awesome if you would be able to make a Stalker avatar (Those upgraded IMC robots from Titanfall 2)
0@halocw Sucks to hear that your account got hacked! :(
0@CYBERI don't know if I can make the hatch open; So far I the bones mapped to head stay in place for some reason when the hatch opens. :/
0sadly they removed seats on avatars and the jackcooper model i uploaded already BTW this is my second account some sad man hack my old one
0ok that would be awesome! where the hatch actually opens and allows others to get in?
0@CYBER I haven't done the pilots yet. Also I'd rather try to add a seat to allow players to be picked up and sit in the cockpit!
0why don't you try and add the jack cooper model? where you can grab like e.g Car smg from the thruster pack
0@xfacter You're welcome! :D
0thanks!
0