Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor (new prefab)
The original scene (Assets/Winter Ooka Miko/OOka.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/OOka-VRCMods.prefab' and ready-to-open scene 'Assets/OOka-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Winter Ooka Miko/winter_ooka_miko_v8_optimized_unatlased.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.516 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Cutest
0whats the view postion
0this model works fine you just have to know how to use unity
0the models super broken
0