Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Sanctum 2 Spore Keeper/Spore Keeper.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Spore Keeper-VRCMods.prefab' and ready-to-open scene 'Assets/Spore Keeper-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Sanctum 2 Spore Keeper/Sanctum Spore Keeper.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 2.247 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.006x root scale.
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