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Auto-fixed version available1 fix applied7.5 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Zoom/Scene (Double click and just upload xD).unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Ingredient-FireWorkType-Tail6 (2)-VRCMods.prefab' and ready-to-open scene 'Assets/Ingredient-FireWorkType-Tail6 (2)-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Zoom/Zoom.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.433 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
i can`t get the vrcsdk, did you remove it or was it taken down
0Yes, don't worry about that
0its not centered in unity.... will it be centered in-game?
0SICKKK if ya get the chance you should add the mazda "zoom zoom" to one of his animations lol
0