Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Female Broly/Female broly/Abra Essse1!.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Abra Essse1!-VRCMods.prefab' and ready-to-open scene 'Assets/Abra Essse1!-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Female Broly/Female broly/Materials/WBroly.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.72 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.533x root scale.
Comments
oh my god..... im sorry.... but this looks soooo bad
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