Cubeds-Unity-Shaders-master (already comes with the avatar)
VRCSDK (important to keep the SDK up-to-date so you do not have any erros)
---------------------------------------------------------------Customization project done by a Brazilian--------------------------------------------------------------------------------
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Looks good, but when I upload the model, the forefingers are bent down and move with the lower fingers. Do you have a fix for this?Also, I don't understand how to customize the avatar. Could you elaborate?
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Auto-fixed version available1 fix applied13.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Lux/lux.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/lux-VRCMods.prefab' and ready-to-open scene 'Assets/lux-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Lux/lux_star_guardian.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.217 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
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the model already came this way, I can not correct
0Looks good, but when I upload the model, the forefingers are bent down and move with the lower fingers. Do you have a fix for this?Also, I don't understand how to customize the avatar. Could you elaborate?
0