Commented on unknown content 😴
Baeronius
1525747160
Hrmm... 400 bones? Uhm... hmm... Well at least you can create full visemes with this model. Just remember to remove every bone you're not going to use, but keep a base model if you want to try making visemes for your own. This model is great for teaching that.In Blender, if you get this and want to fix some of the textures, just highlight the areas you want to fix, go down to the lower left menu and choose Mesh->UV Unwrap-> Project from view.That will allow you to fix the skin stretch textures and the boot image textures easily in the UV editor window. Just Grab it with G, move it into position, then Scale with S, and you can clean up a lot.
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