VRChat avatars break in Unity for the same few reasons over and over: wrong Unity version, missing shader/script, pipeline/blueprint conflicts, or broken imports.
This guide lists the most common VRChat SDK3 errors and the fastest fixes.
Quick Fix Index
Use this as a checklist. Most issues are solved in under 5 minutes.
- Fix 0: Correct setup (Unity + VCC)
- Fix 1: Unity cache reset (Library/Temp/obj)
- Fix 2: Build & Publish missing
- Fix 3: Blueprint ID already in use
- Fix 4: Upload failed / request failed
- Fix 5: You are not allowed to upload this content
- Fix 6: Missing scripts / script missing
- Fix 7: Pink materials / missing shader (link)
- Fix 8: Lip sync not working
- Fix 9: Toggles / menus not working
- Fix 10: Console compile errors (SDK broken)
Fix 0: Correct Setup (Do This First)
If you're not using VRChat Creator Companion (VCC), you’re making life harder.
Do this:
- Install avatar project using VCC
- Use VRChat’s recommended Unity version for that SDK
- Import the avatar into that clean VCC project
If your project is “ancient” or full of random tools, make a fresh one.
Fix 1: The 60-Second Unity Reset (Fixes Random Broken Stuff)
This fixes a shocking amount of VRChat problems.
- Close Unity
- In your Unity project folder delete:
Library/Temp/obj/
- Reopen Unity and let it reimport
If Unity was acting cursed, this usually fixes it.
Fix 2: Build & Publish Button Missing
Symptoms:
- no upload button
- VRChat SDK panel looks incomplete
Fix:
- Open VCC
- Confirm SDK is installed in the project
- Unity →
VRChat SDK→Show Control Panel
If still missing:
- remove SDK from VCC
- re-add SDK fresh
Fix 3: Blueprint ID Already In Use
Meaning: Your avatar is using a Blueprint ID that belongs to:
- another avatar
- another copy of the same avatar
- a prefab you duplicated
Fix:
- Select avatar root object
- Find Pipeline Manager
- Click Detach / Clear Blueprint ID
- Upload again
Fix 4: Upload Failed / Request Failed / Failed To Upload Avatar
Most common causes:
- VRChat servers
- VPN problems
- unstable internet
- Unity cache corruption
Fix order:
- Disable VPN
- Restart Unity
- Re-login inside VRChat SDK panel
- Delete
Library/folder and reopen Unity
If it keeps failing:
- try uploading later (VRChat sometimes just dies)
Fix 5: You Are Not Allowed To Upload This Content
Meaning: VRChat blocked the upload.
Common reasons:
- account does not have upload permission yet
- avatar contains restricted or suspicious components/scripts
- content violates VRChat rules
Fix:
- verify account email / permissions
- remove custom scripts and weird packages
- test in a clean VCC project
Fix 6: Missing Scripts / “Script Missing” Components
Meaning: The avatar references scripts you don’t have installed (or deleted).
Fix:
- Select avatar root
- Remove missing script components in Inspector
- If available:
GameObject→Remove Missing Components
Most common cause: You imported an avatar, then deleted tools/shaders later.
Fix 7: Pink Materials / Missing Shader
This is a shader issue (not a VRChat issue).
You already have a dedicated guide here: Resolving Pink Material Issue in Unity (link this internally)
Fix 8: Lip Sync Not Working
Symptoms:
- mouth does not move when talking
Fix:
- Select avatar
- VRC Avatar Descriptor → LipSync
- Set to Viseme Blend Shapes
- Assign face mesh + visemes
If there are no viseme blendshapes, you cannot “enable lip sync” without adding them.
Fix 9: Toggles / Accessories Not Working
This is nearly always:
- missing FX controller
- incorrect parameter names
- menu not assigned
Fix checklist:
- Avatar Descriptor → Playable Layers
- FX controller assigned
- Expressions Menu assigned
- Expression Parameters assigned
- Parameter names match EXACTLY (case sensitive)
Best practice: Use clean param names like:
HatGlassesOutfit1
No spaces.
Fix 10: Console Errors (SDK Broken / Won’t Upload)
If Unity has compile errors, VRChat SDK will fail.
Fix:
- Open Unity Console
- Find the FIRST error (ignore spam underneath)
- Remove whatever caused it (tool/script/package)
Most common culprits:
- old editor tools
- outdated scripts made for older Unity
- random imported packages
If the project becomes a mess: Make a fresh VCC project and reimport clean.
Final Tip: Minimal Upload Test (Fast Debugging)
If your avatar keeps failing:
- Duplicate avatar
- Remove:
- toggles
- physbones
- shaders
- fancy stuff
- Upload the simple version first
If that works, add features back one at a time until it breaks. Now you know the exact cause.