To those wondering of the glitch, it is still a test, it's meant to move smoothly, WITHOUT any elastic or stiffness in the dynamic bones, as said so in the settings text in the package, as well as no gravity or force added into the tail/bodyI had reviewed my time as the giant worm through a couple streams, because at a certain distance of their view, the tail's dynamic bones will turn off and straightenReminder, the avatar's tail/body is meant to be dragging just like a naga/medusa's snake tails when moving
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