Best VRChat Mods and Tools to Try in 2026

VRChat has a huge creator community building tools for avatars, worlds, performance, and customization.

However, modified VRChat clients may violate VRChat’s rules and put your account at risk. This guide focuses on creator tools and safe utilities that do not modify the live game client.

VRChat Creator Companion

The VRChat Creator Companion is the best place to start when creating avatars or worlds.

It can:

  • Create and manage VRChat projects
  • Install the correct VRChat SDK
  • Manage supported community packages
  • Help install the correct Unity version
  • Keep project packages updated

Using the Creator Companion also reduces the chance of breaking a project with incompatible SDK files.

Unity

VRChat avatars and worlds are built using Unity.

You can use Unity to:

  • Upload custom avatars
  • Add avatar expressions and animations
  • Create interactive worlds
  • Configure PhysBones and contacts
  • Optimize content for PC and standalone VR

Always use the Unity version currently supported by VRChat. Using another version can cause upload errors or unexpected problems.

Blender

Blender is a free 3D creation tool commonly used alongside Unity.

It is useful for:

  • Editing avatar models
  • Creating clothing and accessories
  • Fixing armatures and weight painting
  • Reducing polygon counts
  • Creating custom world assets
  • Making shape keys for facial expressions

Blender has a steeper learning curve than Unity, but it gives creators much more control over their models.

VRChat SDK

The official VRChat SDK connects your Unity project to VRChat.

There are separate project templates for avatars and worlds. The SDK includes validation tools that can detect many common problems before upload.

You can also use it to check your avatar’s performance rank, build size, materials, PhysBones, and other components.

The easiest way to install and update the SDK is through the Creator Companion.

ClientSim

ClientSim lets world creators test many VRChat features directly inside Unity.

This can make development faster because you do not need to upload a new build for every small change.

ClientSim is especially useful when testing:

  • Player movement
  • Stations
  • Pickups
  • Triggers
  • Udon behaviour
  • Basic multiplayer interactions

A final test inside VRChat is still recommended before publishing your world.

UdonSharp

UdonSharp allows world creators to write VRChat Udon scripts using C#-style code.

It is commonly used for:

  • Games and score systems
  • Interactive doors and objects
  • Video players
  • World menus
  • Networked interactions
  • Custom world logic

You should only install packages from sources you trust. Review package permissions and keep backups before updating an existing project.

Built-in Performance and Safety Tools

You may not need an external tool to improve VRChat performance.

VRChat includes settings that can:

  • Hide poorly optimized avatars
  • Limit avatar download sizes
  • Control which avatar features are shown
  • Disable expensive avatar effects
  • Apply different safety settings by trust rank

These options are available through VRChat’s Safety and Performance settings. They can make busy worlds run much better, especially on older PCs or standalone headsets.

Avoid Modified Clients

Tools that modify or inject code into the VRChat client can risk your account and device security.

Avoid downloads promising:

  • Hidden avatar access
  • Private avatar ripping
  • Forced cloning
  • Crash protection through client injection
  • Bypassing VRChat restrictions
  • Access to private instances

Stick with official tools, trusted Unity packages, and open-source creator utilities.

Final Thoughts

The best VRChat tools improve the creation process without changing the live client.

For most creators, the Creator Companion, Unity, Blender, the VRChat SDK, ClientSim, and UdonSharp provide everything needed to build avatars and worlds safely.

Always back up your Unity project before installing or updating community packages.