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Downloading Tactical Hoppou Squad V2

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File Size: 31.9 MB
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File Contents

/Assets/Hoppou hgrunt-4.prefab
/Assets/Hoppou hgrunt-3.prefab
/Assets/Hoppou hgrunt-2.prefab
/Assets/Hoppou hgrunt-5.prefab
/Assets/StencilEffect.shader
/Assets/Hoppou Squad Assets/Hoppou multicam Medic.unity
/Assets/Hoppou Squad Assets/Hoppou multicam NVG Gasmask.unity
/Assets/Hoppou Squad Assets/Hoppou multicam NVG.unity
/Assets/Hoppou Squad Assets/Hoppou multicam Commander.unity
/Assets/Hoppou Squad Assets/MantisLODEditor/Common/Mantis_Mesh.cs
/Assets/Hoppou Squad Assets/MantisLODEditor/Common/MantisLODEditorOnline.cs
/Assets/Hoppou Squad Assets/MantisLODEditor/Editor/InnerMantisLODEditorOnline.cs
/Assets/Hoppou Squad Assets/Ammobox/Ammobag deploy.wav
/Assets/Hoppou Squad Assets/BF4 1x Optics/Materials/Holographic Sight.mat
/Assets/Hoppou Squad Assets/DistanceTool/DistanceTool.cs
/Assets/Hoppou Squad Assets/DistanceTool/Editor/DistanceToolEditor.cs
/Assets/Hoppou Squad Assets/DistanceTool/Editor/DistanceToolMenu.cs
/Assets/Hoppou Squad Assets/Snail/Marker/Components/Editor/SnailMarkerEditor.cs
/Assets/Hoppou Squad Assets/Snail/Marker/AnimationGenerator/SnailMarkerAnimationCreator.cs
/Assets/Hoppou Squad Assets/Snail/Marker/AnimationGenerator/Editor/SnailMarkerAnimationCreatorEditor.cs
/Assets/Hoppou Squad Assets/Reflex Sight/Textures/eotech_ret.dds
/Assets/Hoppou Squad Assets/Reflex Sight/Shaders/Non Scaling/reflex_noscale.shader
/Assets/Hoppou Squad Assets/Reflex Sight/Demo Scene/Scripts/CameraMovement.cs
/Assets/Hoppou Squad Assets/Reflex Sight/Demo Scene/Scripts/Sight.cs
/Assets/Hoppou Squad Assets/Reflex Sight/Demo Scene/Models/Sight/reticle plane.FBX
/Assets/Hoppou Squad Assets/Reflex Sight/Demo Scene/Models/Sight/Materials/No Name.mat
/Assets/Hoppou Squad Assets/mp5a3/mp5a3 tactical.FBX
/Assets/Hoppou Squad Assets/mp5a3/Materials/frame.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/main_map.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/RSTOCK_MAP.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/EOD_MAP.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/Material_Base_Color.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/RSTOCK_MAP.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/Material_Normal_OpenGL.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/base.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/LONG_MAP.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/lense2_c 1.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/LONG_MAP.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/lense2_b.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/eotech_ret.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/Material_Base_Color.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/base.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/frame.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/lense2_c.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/main_map.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/eotech_ret.bmp
/Assets/Hoppou Squad Assets/mp5a3/Materials/EOD_MAP.mat
/Assets/Hoppou Squad Assets/mp5a3/Materials/lense2_c.bmp
/Assets/Hoppou Squad Assets/DynamicBone/Demo/GameController.cs
/Assets/Hoppou Squad Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/Hoppou Squad Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Hoppou Squad Assets/adrian shpehard oppfor/Laser.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/FPSDisplay.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Manager.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/color correction ramp.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseAndGrain.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/VignetteMask.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectScratch.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/HexShape.psd
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/SphereShape.psd
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/RandomVectors.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/MotionBlurJitter.png
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectGrain.png
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SepiaToneEffect.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/GrayscaleEffect.shader
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs
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/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs
/Assets/Hoppou Squad Assets/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs
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/Assets/Hoppou Squad Assets/EffectExamples/Shared/Scripts/GunAim.cs
/Assets/Hoppou Squad Assets/EffectExamples/Shared/Scripts/ParticleExamples.cs
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/Assets/Hoppou Squad Assets/EffectExamples/Shared/Scripts/DecalDestroyer.cs
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/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/Displace.cs
/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs
/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/MeshContainer.cs
/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/Water.cs
/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/WaterBase.cs
/Assets/Hoppou Squad Assets/MagicMirror/Demo/Standard Assets/Environment/Water/Water/Scripts/GerstnerDisplace.cs