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Downloading Aigis (with Athena persona)

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Updated the file ago
File Size: 33.4 MB
File Type: UNITYPACKAGE
Last Updated: ago

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File Contents

/Assets/aigis2.png
/Assets/Aigis.unity
/Assets/Gatling Gun/Gatling Gun.mtl
/Assets/Gatling Gun/Gatling Gun.obj
/Assets/Gatling Gun/Tex_0030_0.png
/Assets/Gatling Gun/Materials/Tex_0030_0.mat
/Assets/Athena by necroalx/xps.xps
/Assets/Athena by necroalx/p_athen_t00.png
/Assets/Athena by necroalx/athena.fbx
/Assets/Athena by necroalx/p_athen_t01.png
/Assets/Athena by necroalx/Materials/p_athen_t00.mat
/Assets/Athena by necroalx/Materials/p_athen_t01.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/toonK1.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/metal_g.sph
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_face_parts.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/ƒAƒCƒMƒXv09_51.txt
/Assets/Aigis2/ƒAƒCƒMƒX v0951/toonH3.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_hair_b.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_“µ.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_body_leg.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/metal.sph
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_˜rÍ.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/‚è‚Ú‚ñ.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_hilight2.tga
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_hair_u.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_suit_01.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/“Ç‚ñ‚łˁI.txt
/Assets/Aigis2/ƒAƒCƒMƒX v0951/ƒAƒCƒMƒXv09_51.pmd
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_hair_f.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/tex_collar_hrb.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/toonS1.bmp
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Aigis.fbx
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material1.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material21.005.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material5.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material13.005.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material2.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_˜rÍ.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Parallax Eye 1.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_hair_u.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material27.003.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material8.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material31.003.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material19.005.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Cyber-2.jpg
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_hair_f.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_hair_b.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_hilight2.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/‚è‚Ú‚ñ.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_body_leg.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_瞳.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_collar_hrb.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material3.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material28.003.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/Material7.006.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_suit_01.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/Materials/tex_face_parts.mat
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/setmag_source.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/short16_source.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/motor_loop_sorce.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/short10_source.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/drop_case_short_eq.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/gun_slide_souce.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/drummagset__source.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/shot_single_source.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/shot16_hole.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/gun_motor_short_hole.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/gun_motor_long_hole.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/gun_slide_hole.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/drop_case_hole.wav
/Assets/Aigis2/ƒAƒCƒMƒX v0951/se/Žc‹¿‰¹/setmag_hole.wav
/Assets/ParticleSpawn/SPAWN.prefab
/Assets/ParticleSpawn/Game/SHIT/NAS.mat
/Assets/EPE Shader/EPE Shader/Parallax_Eye.shader
/Assets/EPE Shader/EPE Shader/Parallax Eye.mat
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_pupil_scale4_5.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_scale2.png
/Assets/EPE Shader/Texture/Base_Eye/shape_iris_highlight_B.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_pupil_scale2.png
/Assets/EPE Shader/Texture/Base_Eye/shape_iris_scale_D.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_highlight 1.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_highlight3.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_pupil_scale.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_highlight.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_highlight2.png
/Assets/EPE Shader/Texture/Base_Eye/shape_iris_normal.png
/Assets/EPE Shader/Texture/Base_Eye/shape_iris_scale_F.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_normal.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_A.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B8.png
/Assets/EPE Shader/Texture/Base_Eye/Kemohuntiv2.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_scale3.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B5.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B7.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B9.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B2.png
/Assets/EPE Shader/Texture/Base_Eye/IrisH.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_scale4.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B3.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B4.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_base_B6.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_scaleTri.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_highlight4.png
/Assets/EPE Shader/Texture/Base_Eye/kemo_iris_scale.png
/Assets/EPE Shader/Texture/Noise/noise (13).jpg
/Assets/EPE Shader/Texture/Noise/noise (12).TGA
/Assets/EPE Shader/Texture/Noise/noise (20).jpg
/Assets/EPE Shader/Texture/Noise/noise (10).jpg
/Assets/EPE Shader/Texture/Noise/noise (7).jpg
/Assets/EPE Shader/Texture/Noise/noise.TGA
/Assets/EPE Shader/Texture/Noise/noise (19).jpg
/Assets/EPE Shader/Texture/Noise/noise (12).jpg
/Assets/EPE Shader/Texture/Noise/noise (17).jpg
/Assets/EPE Shader/Texture/Noise/noise (2).png
/Assets/EPE Shader/Texture/Noise/noise (16).TGA
/Assets/EPE Shader/Texture/Noise/noise (1).jpg
/Assets/EPE Shader/Texture/Noise/noise (9).TGA
/Assets/EPE Shader/Texture/Noise/noise (23).jpg
/Assets/EPE Shader/Texture/Noise/noise (2).TGA
/Assets/EPE Shader/Texture/Noise/noise (7).TGA
/Assets/EPE Shader/Texture/Noise/noise (1).png
/Assets/EPE Shader/Texture/Noise/noise (8).jpg
/Assets/EPE Shader/Texture/Noise/noise (14).TGA
/Assets/EPE Shader/Texture/Noise/noise (5).TGA
/Assets/EPE Shader/Texture/Noise/noise (8).TGA
/Assets/EPE Shader/Texture/Noise/noise (11).TGA
/Assets/EPE Shader/Texture/Noise/noise (1).TGA
/Assets/EPE Shader/Texture/Noise/noise (16).jpg
/Assets/EPE Shader/Texture/Noise/noise (21).jpg
/Assets/EPE Shader/Texture/Noise/noise (17).TGA
/Assets/EPE Shader/Texture/Noise/noise (4).TGA
/Assets/EPE Shader/Texture/Noise/noise (15).TGA
/Assets/EPE Shader/Texture/Noise/noise (10).TGA
/Assets/EPE Shader/Texture/Noise/noise (6).jpg
/Assets/EPE Shader/Texture/Noise/noise (9).jpg
/Assets/EPE Shader/Texture/Noise/noise (18).jpg
/Assets/EPE Shader/Texture/Noise/noise (6).TGA
/Assets/EPE Shader/Texture/Noise/noise (3).jpg
/Assets/EPE Shader/Texture/Noise/noise (2).jpg
/Assets/EPE Shader/Texture/Noise/noise (11).jpg
/Assets/EPE Shader/Texture/Noise/noise (3).TGA
/Assets/EPE Shader/Texture/Noise/noise (4).jpg
/Assets/EPE Shader/Texture/Noise/noise (22).jpg
/Assets/EPE Shader/Texture/Noise/noise (13).TGA
/Assets/EPE Shader/Texture/Noise/noise (5).jpg
/Assets/EPE Shader/Texture/Noise/noise (15).jpg
/Assets/EPE Shader/Texture/Noise/noise (14).jpg
/Assets/Override/WorkItOut 1.anim
/Assets/Override/OrangeJustice 1.anim
/Assets/Override/Dupe1.overrideController
/Assets/Override/Main.overrideController
/Assets/Override/GatlingGunSummon.anim
/Assets/Override/HandSignals 1.anim
/Assets/Override/GMODDANCE 1.anim
/Assets/Override/Flip_Off_HARD 1.anim
/Assets/Override/Reanimated 1.anim
/Assets/Override/DeathLonger 1.anim
/Assets/Override/CheerUp 1.anim
/Assets/Override/RageQuit 1.anim
/Assets/Override/AthenaSummon.anim
/Assets/Override/Death 1.anim
/Assets/Override/Dupe1Summon.anim
/Assets/Materials/aigis2.mat
/Assets/SFX/Persona 3 OST - Mass Destruction.mp3
/Assets/SFX/Systems failing master.mp3
/Assets/SFX/oof.mp3