Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Avatares/goku/goku/Open.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Open-VRCMods.prefab' and ready-to-open scene 'Assets/Open-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatares/goku/goku/goku ultra instinct.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.6 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
I hate it when avatars and stuff get uploaded without an image of the actual item or avatar, how tf do you expect us to know what it looks like
1I'd rather have the aura uploaded seperately
0looks like decimated trash
0im so confused on this model for the hair and such to work please help?
0Great model! Would it be possible to get a file of just the white hair uploaded?
0