Support Us and Enjoy an Ad-Free Experience!

We understand that ads can sometimes be a bit intrusive.

If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option:

Upgrade to Ad-Free Experience

Gorillaz - Noodle updated Screenshot Gorillaz - Noodle updated Screenshot
Download

255 Total Downloads

7.2K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


UPDATE 6/29: added second top, ability to remove shorts and default top (nude), fixed top hair and nipple outline issue
the character Noodle from Gorillaz music videos. Original work by Follli for VRCmods.
toggles for: mask, hat, glasses, 2 tops, panties, shorts
required packages included

follli#8209

Assets (1727 files inside Unity Package)


/Assets/csc.rsp
/Assets/Body_Albedo_LIGHT_DREW 1.tga
/Assets/noodle.fbx
/Assets/prefab-id-v1_avtr_9f6e0965-d9cc-4ff5-9698-33bcecd8fdb4_7353530629.prefab
/Assets/CLICK HERE.unity
/Assets/Scenes/SampleScene.unity
/Assets/_PoiyomiShaders/poiToonPresets.txt
/Assets/_PoiyomiShaders/Textures/UV_Check.png
/Assets/_PoiyomiShaders/Textures/DiscordBannerTrans.png
/Assets/_PoiyomiShaders/Textures/poigo.png
/Assets/_PoiyomiShaders/Textures/Icons/T_icon-github.png
/Assets/_PoiyomiShaders/Textures/Icons/T_icon-twitter.png
/Assets/_PoiyomiShaders/Textures/Icons/T_icon-youtube.png
/Assets/_PoiyomiShaders/Textures/Icons/T_icon-discord.png
/Assets/_PoiyomiShaders/Textures/Icons/T_icon-patreon.png
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_Gold_CM.png
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_ToonLit_CM.psd
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_iridescent_CM.png
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_Shine_CM.png
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_Clouds_CM.jpg
/Assets/_PoiyomiShaders/Textures/Defaults/T_MainTex_D.png
/Assets/_PoiyomiShaders/Textures/Defaults/T_Default_SR.png
/Assets/_PoiyomiShaders/Textures/Defaults/T_Default_CM.exr
/Assets/_PoiyomiShaders/Textures/Debug/T_SecretMessage.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_Skin_SR.tga
/Assets/_PoiyomiShaders/Textures/Ramps/SkinLUT.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_SoftHardBlack_SR.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_ToonSkin_SR.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_SoftHardGrey_SR.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_Mihoyo_MCSR.tga
/Assets/_PoiyomiShaders/Textures/Ramps/T_Metal_SR.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_Hair_SR.tga
/Assets/_PoiyomiShaders/Textures/Ramps/T_Miami.png
/Assets/_PoiyomiShaders/Textures/Ramps/T_Neitri_skin_SR.png
/Assets/_PoiyomiShaders/Textures/Path/T_PathMap_Color.png
/Assets/_PoiyomiShaders/Textures/Path/T_PathMap_RGB.png
/Assets/_PoiyomiShaders/Textures/Path/T_WigglePath_RGB.tga
/Assets/_PoiyomiShaders/Textures/Detail/T_Cracks_D.jpg
/Assets/_PoiyomiShaders/Textures/Distortion/T_DistortionMap1_DM.png
/Assets/_PoiyomiShaders/Textures/Distortion/T_DistortionMap0_DM.png
/Assets/_PoiyomiShaders/Textures/Shapes/T_Snowflake.png
/Assets/_PoiyomiShaders/Textures/Misc/T_PastelRainbowVertical.png
/Assets/_PoiyomiShaders/Textures/Misc/T_RainbowHorizontal.png
/Assets/_PoiyomiShaders/Textures/Misc/T_LightRainbowVertical.png
/Assets/_PoiyomiShaders/Textures/Misc/T_Circle.png
/Assets/_PoiyomiShaders/Textures/Misc/T_Black.png
/Assets/_PoiyomiShaders/Textures/Misc/T_RainbowVertical.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (29).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (6).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (35).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (21).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (23).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (8).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (3).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (44).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (32).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (12).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (14).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (2).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (25).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (29).png
/Assets/_PoiyomiShaders/Textures/Matcaps/MatcapLatex.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (17).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (15).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (37).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (41).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (46).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (16).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (28).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (28).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (18).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (38).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (1).bmp
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (4).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (27).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (9).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (11).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (6).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (5).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (24).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (10).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (22).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (20).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (16).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (42).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (1).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (39).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (11).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (20).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (43).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (24).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (7).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/LatexMatcap2.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (15).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (30).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (45).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (19).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (17).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (25).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (8).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_MatcapPinkBlue_MC.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (10).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (31).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (36).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (23).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (7).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (4).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (14).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (40).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (26).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Rainbow_Matcap.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (13).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (32).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (26).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (12).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (1).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (47).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (3).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (31).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (22).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (33).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (2).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (30).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (5).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (19).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (33).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (13).jpg
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (9).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (21).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (18).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (34).png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (27).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Vornoi2_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (5).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (14).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (20).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (1).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (17).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (7).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Smudge_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (15).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_InvertedHex_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (14).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (10).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (21).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (4).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (17).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (6).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Abstract_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (16).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Voronoi_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Caustic_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Checker_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (23).jpg
/Assets/_PoiyomiShaders/Textures/Noise/Gradient2.jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (2).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (19).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (18).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (13).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (8).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (6).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (12).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (2).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (1).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Cloudy_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (9).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Abstract2_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (11).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (13).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Brick2_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (12).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (10).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Brick_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (9).png
/Assets/_PoiyomiShaders/Textures/Noise/T_ZigZag_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (7).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Pattern_Noise.jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (13).TGA
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (5).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Cell_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (11).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Blotch_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Pattern2_Noise.jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (8).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (15).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (1).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (9).TGA
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (16).TGA
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (16).jpg
/Assets/_PoiyomiShaders/Textures/Noise/Gradient.jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Sketch_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No.png (3).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (22).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (4).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (2).png
/Assets/_PoiyomiShaders/Textures/Noise/T_Wiggly_Noise.png
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (18).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (3).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_Noise_No (12).TGA
/Assets/_PoiyomiShaders/Textures/Fonts/T_RobotoMedium_FONT.png
/Assets/_PoiyomiShaders/Textures/Fonts/T_RobotoRegular_FONT.png
/Assets/_PoiyomiShaders/Textures/Fonts/T_DigitalBold_FONT.png
/Assets/_PoiyomiShaders/Textures/Fonts/T_RobotoBlack_FONT.png
/Assets/_PoiyomiShaders/Textures/Masks/T_RGBA_Mask.tif
/Assets/_PoiyomiShaders/Textures/Masks/T_Star_MBW.jpg
/Assets/_PoiyomiShaders/Textures/Masks/T_circuit_MBW.png
/Assets/_PoiyomiShaders/Textures/Masks/T_Grid_MBW.png
/Assets/_PoiyomiShaders/Textures/Gifs/zigzags.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_2ColorLines_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_Ovals_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_GrayThing_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_Hearts_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_3ColorLines_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_FireWorks_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_HorizontalCircles_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_Matrix_GIF.gif
/Assets/_PoiyomiShaders/Textures/Gifs/Waves.gif
/Assets/_PoiyomiShaders/Textures/Gifs/VerticalCircles.gif
/Assets/_PoiyomiShaders/Textures/Gifs/T_Snakes_GIF.gif
/Assets/_PoiyomiShaders/Textures/Fur/FurHeightMap.gif
/Assets/_PoiyomiShaders/Textures/Fur/Fur (4).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (12).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (14).jpg
/Assets/_PoiyomiShaders/Textures/Fur/ornage-fur-texture.jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (7).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (13).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (24).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (5).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (17).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (22).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (2).png
/Assets/_PoiyomiShaders/Textures/Fur/Fur (2).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (8).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (23).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (3).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (1).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (21).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (19).jpg
/Assets/_PoiyomiShaders/Textures/Fur/noise_simplex.png
/Assets/_PoiyomiShaders/Textures/Fur/Fur (16).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (6).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (18).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (11).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (9).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (1).png
/Assets/_PoiyomiShaders/Textures/Fur/Fur (15).jpg
/Assets/_PoiyomiShaders/Textures/Fur/Fur (4).png
/Assets/_PoiyomiShaders/Textures/Fur/Fur (10).jpg
/Assets/_PoiyomiShaders/Textures/Normals/T_crystal_N.jpg
/Assets/_PoiyomiShaders/Textures/Normals/T_Wave_N.jpg
/Assets/_PoiyomiShaders/Textures/Normals/T_Cloth_N.jpg
/Assets/_PoiyomiShaders/Textures/Normals/T_Random_N.jpg
/Assets/_PoiyomiShaders/Textures/Normals/T_couch_N.jpg
/Assets/_PoiyomiShaders/Textures/Normals/WaterNorm.png
/Assets/_PoiyomiShaders/Textures/Normals/T_Fabric_N.jpg
/Assets/_PoiyomiShaders/ModularShader/New Material.mat
/Assets/_PoiyomiShaders/ModularShader/New Material 1.mat
/Assets/_PoiyomiShaders/ModularShader/Poiyomi Pro.shader
/Assets/_PoiyomiShaders/ModularShader/PoiyomiPro.asset
/Assets/_PoiyomiShaders/ModularShader/VRLT_PoiEmpty.stemplate
/Assets/_PoiyomiShaders/ModularShader/VRLT_PoiBaseTemplate.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_HelperLibraries/VRLM_PoiHelpers.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_HelperLibraries/VRLT_PoiHelperFunctions.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_HelperLibraries/VRLT_PoiMacrosAndDefines.stemplate
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiDefines.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiData.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiFrag.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiShadowVert.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiGrab.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiVertexManipulations.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiGlitter.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiBackFace.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiDithering.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiVert.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_Poicludes.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiMainTex.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiWireframe.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiPenetration.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiMath.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiTessellation.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiMacros.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiEmission.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiBlending.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiHelpers.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiSpawnInVert.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiLighting.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiPass.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiMirror.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiPassShadow.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_PoiV2F.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Includes/CGI_FunctionsArtistic.cginc
/Assets/_PoiyomiShaders/ModularShader/OptimizedShaders/New Material 1/Shaders/S_Poiyomi_Pro.shader
/Assets/_PoiyomiShaders/ModularShader/Poi_UIBoilerPlater/VRLT_PropsUIBoilerPlate.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_UIBoilerPlater/VRLTC_PoiPropertySkeleton.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_UIBoilerPlater/VRLM_UIBoilerPlate.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_RenderPresets/VRLM_RenderPresetsPro.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_RenderPresets/VRLTC_PoiRenderPreset.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/VRLT_PoiGenericPass.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/VRLT_PoiInterpolators.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/VRLM_PoiVertFragSkeleton.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/VRLT_PoiVertexProgram.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiBasePass/VRLM_PoiPassBase.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiBasePass/VRLT_PoiFragmentProgramBase.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiBasePass/VRLTC_PoiBasePass.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/Poi_FragData/VRLTC_PoiFragmentData.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/Poi_FragData/VRLM_PoiFragmentInit.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiOutlinePass/VRLTC_PoiOutlinePass.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiOutlinePass/VRLT_PoiFragmentProgramOutline.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiOutlinePass/VRLM_PoiPassOutline.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiAddPass/VRLM_PoiPassAdd.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiAddPass/VRLTC_PoiAddPass.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiAddPass/VRLT_PoiFragmentProgramAdd.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiShadowPass/VRLM_PoiPassShadow.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiShadowPass/VRLT_PoiFragmentProgramShadow.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_Passes/PoiShadowPass/VRLTC_PoiShadowPass.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/VRLM_PoiModuleTemplate.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/VRLT_PoiTemplateTemplate.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_MetallicsAndSpecular/VRLTC_PoiMetallicsAndSpecular.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_MetallicsAndSpecular/VRLM_PoiMetallicsAndSpecular.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Emission/VRLM_PoiEmission.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Emission/VRLTC_PoiEmission.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RgbaMasking/VRLM_PoiRgbaMasking.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RgbaMasking/VRLT_PoiRgbaMasking.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Shading/VRLM_PoiFeatureShading.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Shading/VRLTC_PoiShading.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_ClearCoat/VRLT_PoiClearCoat.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_ClearCoat/VRLM_PoiClearCoat.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StatsOverlay/VRLT_PoiStatsOverlay.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StatsOverlay/VRLM_PoiStatsOverlay.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StylizedSpecular/VRLT_PoiStylizedSpecular.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StylizedSpecular/VRLM_PoiStylizedSpecular.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_BlackLightMasking/VRLM_PoiBlackLightMasking.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_BlackLightMasking/VRLT_PoiBlackLightMasking.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Voronoi/VRLT_PoiVoronoi.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Voronoi/VRLM_PoiVoronoi.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_/VRLT_Poi.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_/VRLM_Poi.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_TouchFX/VRLM_PoiTouchFX.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_TouchFX/VRLT_PoiTouchFX.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Iridescence/VRLT_PoiIridescence.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Iridescence/VRLM_PoiIridescence.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Pathing/VRLT_PoiPathing.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Pathing/VRLM_PoiPathing.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_VertexColors/VRLT_PoiVertexColors.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_VertexColors/VRLM_PoiVertexColors.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_SubSurfaceScattering/VRLM_PoiSubSurfaceScattering.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_SubSurfaceScattering/VRLT_PoiSubSurfaceScattering.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StylizedAnisoSpecular/VRLT_PoiStylizedAnisoSpecular.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_StylizedAnisoSpecular/VRLM_PoiStylizedAnisoSpecular.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Mirror/VRLM_PoiMirror.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_Mirror/VRLT_PoiMirror.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_EnvironemntalRimLighting/VRLT_PoiEnvironmentalRimLighting.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/ToDo/Poi_EnvironemntalRimLighting/VRLM_PoiEnvironmentalRimLighting.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Matcap/VRLT_PoiMatcap.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Matcap/VRLM_PoiMatcap.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_LightData/VRLM_PoiFeatureLightData.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_LightData/VRLTC_PoiLightData.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Dissolve/VRLT_PoiDissolve.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Dissolve/VRLM_PoiDissolve.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Main/VRLM_PoiFeatureMain.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Main/VRLTC_PoiMain.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Glitter/VRLT_PoiGlitter.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Glitter/VRLM_PoiGlitter.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_AlphaOptions/VRLM_AlphaOptions.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_AlphaOptions/VRLT_PoiAlphaOptions.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Details/VRLT_PoiDetails.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Details/VRLM_PoiDetails.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RenderingOptions/VRLTC_PoiRenderingOptions.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RenderingOptions/VRLM_PoiRenderingOptions.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RenderingOptions/VRLT_PoiPropsRenderingOptions.stemplate
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_OutlineOptions/VRLT_PoiOutline.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_OutlineOptions/VRLM_PoiOutline.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RimLighting/VRLT_PoiRimLighting.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_RimLighting/VRLM_PoiRimLighting.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_AudioLink/VRLM_PoiAudioLink.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_AudioLink/VRLT_PoiAudioLink.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Decals/VRLM_PoiDecals.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_Decals/VRLT_PoiDecals.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_FlipBook/VRLT_PoiFlipBook.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_FlipBook/VRLM_PoiFlipBook.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_BasicStencil/VRLM_PoiStencil.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_BasicStencil/VRLTC_PoiStencil.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_BackFace/VRLM_PoiBackface.asset
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_BackFace/VRLT_PoiBackface.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_UVModules/VRLTC_PoiUVModifiers.stemplatecollection
/Assets/_PoiyomiShaders/ModularShader/Poi_FeatureModules/Poi_UVModules/VRLM_PoiUVModifiers.asset
/Assets/_PoiyomiShaders/Examples/M_Crystal.mat
/Assets/_PoiyomiShaders/Examples/M_Path.mat
/Assets/_PoiyomiShaders/Examples/M_Slime.mat
/Assets/_PoiyomiShaders/Examples/M_AudioLinkDecalRotation.mat
/Assets/_PoiyomiShaders/Examples/M_Iridescence.mat
/Assets/_PoiyomiShaders/Examples/M_Path 1.mat
/Assets/_PoiyomiShaders/Examples/Stencil/DoubleSphere.fbx
/Assets/_PoiyomiShaders/Examples/Stencil/inside.mat
/Assets/_PoiyomiShaders/Examples/Stencil/outside.mat
/Assets/_PoiyomiShaders/Shaders/PoiLabels.txt
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDefines.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiParallax.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiRGBMask.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDepthColor.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDissolve.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiGrab.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiVertexManipulations.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDecal.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMSDF.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiFlipbook.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiGlitter.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiVoronoi.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBackFace.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiRNG.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDithering.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiDebug.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiIridescence.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiRandom.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMainTex.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiFurCardPass.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiWireframe.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMath.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiTessellation.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiGeom.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiGeomFur.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_FurLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMacros.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBlackLight.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiVideo.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/Notes.txt
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiColors.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiFur.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBlending.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiSpawnInVert.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiClearCoat.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMirror.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiHologram.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiV2F.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiUVDistortion.cginc
/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDefines.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiParallax.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRGBMask.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDepthColor.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDissolve.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPathing.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiGrab.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVertexManipulations.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDecal.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMSDF.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiFlipbook.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiGlitter.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVoronoi.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBackFace.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBulge.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDithering.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDebug.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiIridescence.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRandom.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMainTex.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiWireframe.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPenetration.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMath.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiTessellation.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMacros.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBlackLight.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVideo.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/Notes.txt
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBlending.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpawnInVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiClearCoat.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMirror.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiHologram.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiAudioLink.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiV2F.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBRDF.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiUVDistortion.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_FunctionsArtistic.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/7PlusLabels.txt
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/PatchNotes.poi
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/S_Poiyomi_Pro_GrabPass.shader
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/S_Poiyomi_Pro.shader
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/S_Poiyomi_Toon.shader
/Assets/_PoiyomiShaders/Shaders/Extras/MasterScanner.shader
/Assets/_PoiyomiShaders/Shaders/Extras/InvisStencil.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/S_WireframeTransparent_PPT_locale.csv
/Assets/_PoiyomiShaders/Shaders/Patreon/Untitled-1 copy.png
/Assets/_PoiyomiShaders/Shaders/Patreon/Test.unity
/Assets/_PoiyomiShaders/Shaders/Patreon/S_T_Cutout_PPCO.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/S_WireframeCutout_PPC.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/S_T_Transparent_PPT.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/Untitled-1 copy 1.png
/Assets/_PoiyomiShaders/Shaders/Patreon/DepthGet.prefab
/Assets/_PoiyomiShaders/Shaders/Patreon/S_WireframeTransparent_PPT_label
/Assets/_PoiyomiShaders/Shaders/Patreon/S_T_Cutout_PPC.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/S_WireframeTransparent_PPT.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/NameTagMaterial.mat
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/NameTagMaterial 2.mat
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/Ring (1).fbx
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/YourName.png
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/PoiyomiNameTag.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/NameTagMaterial 1.mat
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/poiyomi.png
/Assets/_PoiyomiShaders/Shaders/Patreon/NameTag/NameTagPrefab.prefab
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiDebug.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiFlipbook.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiParticlePass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiDissolve.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiDragNDropLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiMirror.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiClearCoat.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiMainTex.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiParallax.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiRefraction.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiTouch.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiGeom.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Includes/PoiRandom.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Toon/PoiyomiToonCutout.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Toon/OutlinesPoiyomiToonCutout.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Toon/OutlinesPoiyomiToonTransparent.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/LocalParticles/Shaders/Toon/PoiyomiToonTransparent.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiBasics.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiOutlineIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiFun.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiDefaultPass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiScrollingLayers.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiDragNDropLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiRefraction.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiMacros.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiTextureBlending.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiGeom.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Includes/PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Shader/Cubed.mat
/Assets/_PoiyomiShaders/Shaders/Patreon/VoxelCubed/Shader/PoiyomiCubed.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/EyeFX/PoiyomiEyeFX.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/ShatterWave2/PoiShatterHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/ShatterWave2/ShatterPass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/ShatterWave2/ShatterWave2.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/ShatterWave2/Shatter.mat
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDefines.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiParallax.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiRGBMask.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDepthColor.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDissolve.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPathing.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiGrab.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiVertexManipulations.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDecal.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMSDF.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiFlipbook.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiGlitter.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiVoronoi.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiBackFace.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiBulge.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDithering.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiDebug.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiIridescence.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiRandom.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMainTex.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiWireframe.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPenetration.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMath.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiTessellation.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiGeomFur.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMacros.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiBlackLight.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiVideo.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/Notes.txt
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiFur.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiBlending.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiSpawnInVert.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiClearCoat.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMirror.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiHologram.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiAudioLink.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiV2F.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiBRDF.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiUVDistortion.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Includes/CGI_FunctionsArtistic.cginc
/Assets/_PoiyomiShaders/Shaders/Patreon/Fur/Pro/Shaders/S_Poiyomi_Pro.shader
/Assets/_PoiyomiShaders/Shaders/Patreon/Video/Textures/GameboyRamp.png
/Assets/_PoiyomiShaders/Shaders/Patreon/Video/Textures/PIX_OLED.png
/Assets/_PoiyomiShaders/Shaders/Patreon/Video/Textures/PIX_CRT.png
/Assets/_PoiyomiShaders/Shaders/Patreon/Video/Textures/PIX_IPS.png
/Assets/_PoiyomiShaders/Shaders/Patreon/Video/Textures/PIX_LCD.png
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/LICENSE
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/README.md
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/ExampleModule2.asset
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/ExampleModule1.asset
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/ExampleModularShader.asset
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/Templates/ExampleFunction.stemplate
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/Templates/ExampleShaderTemplate.stemplate
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/Templates/TestCollection.stemplatecollection
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Examples/Templates/ExampleFunction 2.stemplate
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/ShaderModuleGenerationTest.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/MSSConstants.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/ShaderGenerator.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/ShaderStringBuilderExtensions.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Tools/EmbedLibraryWindow.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ShaderPropertyDrawer.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ModularShaderDataViewer.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/TemplateAssetEditor.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/EnablePropertyDrawer.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/FunctionPropertyDrawer.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/InspectorList.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ShaderModuleEditor.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ModuleInspectorList.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ModularShaderEditor.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Windows/ModuleTemplatePropertyDrawer.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUpIcon.png
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSDeleteIcon.png
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSDownIcon.png
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/EnablePropertyDrawer.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ShaderPropertyDrawer.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ModuleTemplatePropertyDrawer.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/EmbedLibraryWindow.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/FunctionView.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ModularShaderEditor.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/InspectorList.uss
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ShaderModuleEditor.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/PropertyView.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ModularShaderDataViewer.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/FunctionPropertyDrawer.uxml
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Resources/MSS/MSSUIElements/ModularShaderDataViewerStyle.uss
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/TemplateAsset.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/ShaderFunction.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/TemplateCollectionAssetImporter.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/TemplateCollectionAsset.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/ShaderModule.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/EnablePropertyValue.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/Property.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/EnableProperty.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/Variable.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/ModuleTemplate.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/TemplateAssetImporter.cs
/Assets/_PoiyomiShaders/Scripts/Modular-Shader-System/Editor/Scriptables/ModularShader.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/LICENSE.md
/Assets/_PoiyomiShaders/Scripts/ThryEditor/docs.html
/Assets/_PoiyomiShaders/Scripts/ThryEditor/thry_editor_locale.csv
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thryEditor_search.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thryEditor_menu.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thry_rect.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thry_animated_icon.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thry_arrow.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thryEditor_settings.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thryEditor_help.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Resources/thryEditor_link.png
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Examples/Example2.shader
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Examples/ThryLabelExample.txt
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Examples/thry_locale_example.csv
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Examples/Example1.shader
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Examples/ThryPresetsExample.txt
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/HelperWeb.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/ThryAssemblyDefinition.asmdef
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Mediator.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Settings.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Unity.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Drawers.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/MaterialLinker.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Helper.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/ShaderOptimizer.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Locale.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/ThryEditor.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Styles.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/EditorStructs.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/ThryFileBuilder.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/GradiantEditor.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/GUIHelper.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/DataStructs.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/EditorChanger.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Config.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/Parser.cs
/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/ModuleHandler.cs
/Assets/_PoiyomiShaders/Scripts/poi-tools/Resources/Poi/icon_link.png
/Assets/_PoiyomiShaders/Scripts/poi-tools/Resources/Poi/PoiTextureUnpacker.shader
/Assets/_PoiyomiShaders/Scripts/poi-tools/Resources/Poi/PoiTexturePacker.shader
/Assets/_PoiyomiShaders/Scripts/poi-tools/Resources/Poi/icon_link_pro.png
/Assets/_PoiyomiShaders/Scripts/poi-tools/Editor/PoiData.cs
/Assets/_PoiyomiShaders/Scripts/poi-tools/Editor/BakeToVertexColorsEditor.cs
/Assets/_PoiyomiShaders/Scripts/poi-tools/Editor/TextureUtility.cs
/Assets/_PoiyomiShaders/Scripts/poi-tools/Editor/PoiHelpers.cs
/Assets/animations/daretopon.anim
/Assets/animations/glassesoff.anim
/Assets/animations/shortson.anim
/Assets/animations/panties.anim
/Assets/animations/maskon.anim
/Assets/animations/noodle.controller
/Assets/animations/shortsoff.anim
/Assets/animations/hat.anim
/Assets/animations/maskoff.anim
/Assets/animations/pantiesoff.anim
/Assets/animations/daretopoff.anim
/Assets/animations/kinkyon.anim
/Assets/animations/kinkyoff.anim
/Assets/animations/glasses.anim
/Assets/animations/hatoff.anim
/Assets/VRCSDK/license.txt
/Assets/VRCSDK/version.txt
/Assets/VRCSDK/Plugins/VRC.Dynamics.dll
/Assets/VRCSDK/Plugins/VRCCore-Standalone.dll
/Assets/VRCSDK/Plugins/VRC.SDK3.Dynamics.Contact.dll
/Assets/VRCSDK/Plugins/VRC.SDK3.Dynamics.PhysBone.dll
/Assets/VRCSDK/Plugins/VRC.SDK3.Dynamics.PhysBone.Editor.dll
/Assets/VRCSDK/Plugins/VRCCore-Editor.dll
/Assets/VRCSDK/Plugins/VRC.SDK3.Dynamics.Contact.Editor.dll
/Assets/VRCSDK/Plugins/VRCSDKBase-Editor.dll
/Assets/VRCSDK/Plugins/VRCSDK3A.dll
/Assets/VRCSDK/Plugins/VRCSDK3A-Editor.dll
/Assets/VRCSDK/Plugins/VRCSDKBase.dll
/Assets/VRCSDK/Plugins/VRC.Utility.dll
/Assets/VRCSDK/Dependencies/VRChat/Settings.asset
/Assets/VRCSDK/Dependencies/VRChat/Textures/damageGRNoAlpha.png
/Assets/VRCSDK/Dependencies/VRChat/Textures/damageGreyNoAlpha.png
/Assets/VRCSDK/Dependencies/VRChat/Textures/VRChatBanner.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/endpoints.json
/Assets/VRCSDK/Dependencies/VRChat/Resources/VRCCam.prefab
/Assets/VRCSDK/Dependencies/VRChat/Resources/VRCSDKAvatar.prefab
/Assets/VRCSDK/Dependencies/VRChat/Resources/VRCProjectSettings.prefab
/Assets/VRCSDK/Dependencies/VRChat/Resources/VRCSDKWorld.prefab
/Assets/VRCSDK/Dependencies/VRChat/Resources/awsconfig.xml
/Assets/VRCSDK/Dependencies/VRChat/Resources/endpoints.customizations.json
/Assets/VRCSDK/Dependencies/VRChat/Resources/CL_Icons/Icon_New.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/CL_Icons/CL_Lab_Icon_256.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/EditorUI_Icons/EditorUI_Link.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/PerformanceIcons/Perf_Great_32.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/PerformanceIcons/Perf_Good_32.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/PerformanceIcons/Perf_Horrible_32.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/PerformanceIcons/Perf_Poor_32.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/PerformanceIcons/Perf_Medium_32.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/2FAIcons/SDK_Warning_Triangle_icon.png
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Windows/Excellent_Windows.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Windows/Good_Windows.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Windows/Poor_Windows.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Windows/Medium_Windows.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Windows/AvatarPerformanceStatLevels_Windows.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Quest/Good_Quest.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Quest/Excellent_Quest.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Quest/Poor_Quest.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Quest/Medium_Quest.asset
/Assets/VRCSDK/Dependencies/VRChat/Resources/Validation/Performance/StatsLevels/Quest/AvatarPerformanceStatLevels_Quest.asset
/Assets/VRCSDK/Dependencies/VRChat/Materials/BlueprintCam.renderTexture
/Assets/VRCSDK/Dependencies/VRChat/Materials/damageGrey.mat
/Assets/VRCSDK/Dependencies/VRChat/Materials/BlueprintCam.mat
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiDefines.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiData.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiFrag.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiShadowVert.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiGrab.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiVertexManipulations.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiBackFace.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiDithering.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiVert.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_Poicludes.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiMainTex.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiWireframe.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiPenetration.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiMath.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiTessellation.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiShadowFrag.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiMacros.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiShadowIncludes.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiBlending.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiHelpers.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiSpawnInVert.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiLighting.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiPass.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiMirror.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiPassShadow.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_PoiV2F.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Includes/CGI_FunctionsArtistic.cginc
/Assets/VRCSDK/Dependencies/VRChat/Materials/OptimizedShaders/BlueprintCam/Shaders/S_Poiyomi_Pro.shader
/Assets/VRCSDK/Dependencies/VRChat/Editor/FixConstraintUpdateOrder.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/SDKUpdater.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SdkSplashScreen.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/FixAnimatorControllers.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRCCachedWebRequest.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/EnvConfig.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ShaderKeywordsUtility.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/HDRColorFixerUtility.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_EditorTools.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAvatarBuilder.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelHelp.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelAccount.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelSettings.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelContent.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilder.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/IVRCSdkControlPanelBuilder.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanelBuilderAttribute.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/VRCSdkControlPanel.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/BuildPipeline/VRC.SDKBase.Editor.BuildPipeline.asmdef
/Assets/VRCSDK/Dependencies/VRChat/Editor/BuildPipeline/Samples/VRCSDKBuildRequestedCallbackSample.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/SDK3Compatibility/VRCSdk3Analysis.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/EditorHandling.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_PickupEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_YouTubeSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_TriggerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCSceneDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/EventHandlerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_WebPanelEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_AvatarVariationsEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCPlayerModsEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCPlayerStationEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_SpatialAudioSourceEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_ObjectSyncEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_SyncVideoPlayerEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/EditorCoroutine.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/AutoAddSpatialAudioComponents.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_PlayerAudioOverrideEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCObjectSpawnEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_SyncVideoStreamEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/OldTriggerEditors.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCPlayerModEditorWindow.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRCAvatarDescriptorEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_DestructibleStandardEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/ApiCacheEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Components/VRC_DataStorageEditor.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ShaderStripping/InjectStereoVariants.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ShaderStripping/VRC.SDKBase.Editor.ShaderStripping.asmdef
/Assets/VRCSDK/Dependencies/VRChat/Editor/ShaderStripping/StripPostProcessing.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/ShaderStripping/StripAndroidAvatars.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkBottomHeader.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkClDialogNewIcon.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/SDK_Panel_Banner.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkHeaderWithCommunityLabs.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkSplashUdon1.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkHeader.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Resources/vrcSdkSplashUdon2.png
/Assets/VRCSDK/Dependencies/VRChat/Editor/Validation/Performance/SDKPerformanceDisplay.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/ContentUploadedDialog.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeBlueprintCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/ApiFileHelper.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/GameViewMethods.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/CommunityLabsConstants.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeWorldCreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/SceneSaver.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/RuntimeAPICreation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/AudioManagerSettings.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/MaterialFallback/FallbackMaterialCache.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/ValidationUtils.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/WorldValidation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/AvatarValidation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/ShaderValidation.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/PerformanceFilterSet.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/AvatarPerformance.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/PerformanceRating.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/PerformanceScannerSet.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/MeshUtils.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/PerformanceInfoDisplayLevel.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/AvatarPerformanceCategory.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Enums/VRC.Enums.Validation.Performance.asmdef
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Enums/PerformanceRating.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Enums/AvatarPerformanceCategory.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/AudioPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/ParticlePerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/AnimatorPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/ClothPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/TrailRendererPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/MeshPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/ContactPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/AbstractPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/PhysicsPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/PhysBonePerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/DynamicBonePerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/LineRendererPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Scanners/LightPerformanceScanner.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Filters/AbstractPerformanceFilter.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Stats/AvatarPerformanceStats.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Stats/AvatarPerformanceStatsLevel.cs
/Assets/VRCSDK/Dependencies/VRChat/Scripts/Validation/Performance/Stats/AvatarPerformanceStatsLevelSet.cs
/Assets/VRCSDK/Dependencies/VRChat/Models/damageSphere.fbx
/Assets/VRCSDK/Dependencies/VRChat/Models/Materials/lambert2.mat
/Assets/VRCSDK/Dependencies/Oculus/Spatializer/Editor/ONSPAudioSourceEditor.cs
/Assets/VRCSDK/Dependencies/Oculus/Spatializer/Scripts/ONSPSettings.cs
/Assets/VRCSDK/Dependencies/Oculus/Spatializer/Scripts/ONSPAudioSource.cs
/Assets/VRCSDK/Dependencies/librsync/librsync.net.dll
/Assets/VRCSDK/Dependencies/librsync/Blake2Sharp.dll
/Assets/VRCSDK/Dependencies/Managed/System.Memory.dll
/Assets/VRCSDK/Dependencies/Managed/VRC.Collections.dll
/Assets/VRCSDK/Dependencies/Managed/System.Numerics.Vectors.dll
/Assets/VRCSDK/Dependencies/Managed/Collections.Pooled.dll
/Assets/VRCSDK/Dependencies/Managed/System.Buffers.dll
/Assets/VRCSDK/Dependencies/Managed/System.Threading.Tasks.Extensions.dll
/Assets/VRCSDK/Dependencies/Managed/System.Collections.Immutable.dll
/Assets/VRCSDK/Dependencies/Managed/System.Runtime.CompilerServices.Unsafe.dll
/Assets/VRCSDK/Examples3/Expressions Menu/DefaultExpressionParameters.asset
/Assets/VRCSDK/Examples3/Expressions Menu/DefaultExpressionsMenu.asset
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/symbol_music.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/hand_rock.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/face_smile.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_folder.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/symbol_colors.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_sword.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/person_dance.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_light.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/symbol_paw.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/person_wave.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/hand_waving.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/person_running.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/face_meh.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/face_happy.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/face_gasp.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_flashlight.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/symbol_magic.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/face_angry.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_wand.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/item_pistol.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/hand_normal.png
/Assets/VRCSDK/Examples3/Expressions Menu/Icons/symbol_heart.png
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Tutorial_Robot_Avatar_Dynamics_Demo_v1.fbx
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/License.txt
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Avatar Dynamics Robot Avatar.unity
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Textures/puff.png
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Textures/Tutorial_Robot_Avatar_Dynamics_Demo_v1_BASE.png
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Textures/Tutorial_Robot_Avatar_Dynamics_Demo_v1_BODY.png
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/FX.controller
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/ChestButton-In.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/Puff-Particle-Off.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/BigSmile-On.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/BigSmile-Off.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/Puff-Particle-On.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Animators/Animations/ChestButton-Out.anim
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Materials/Base.mat
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Materials/Puff.mat
/Assets/VRCSDK/Examples3/Dynamics/Robot Avatar/Materials/Body.mat
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3HandsLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3LocomotionLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3UtilityIKPose.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3ActionLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3SittingLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3SittingLayer2.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3FaceLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3HandsLayer2.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3IdleLayer.controller
/Assets/VRCSDK/Examples3/Animation/Controllers/vrc_AvatarV3UtilityTPose.controller
/Assets/VRCSDK/Examples3/Animation/BlendTrees/vrc_CrouchingLocomotion.asset
/Assets/VRCSDK/Examples3/Animation/BlendTrees/vrc_StandingLocomotion.asset
/Assets/VRCSDK/Examples3/Animation/BlendTrees/vrc_ProneLocomotion.asset
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_idle.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_disbelief.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_sprint_forward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_idle3.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_point.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_peace.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_crouch_still.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_eyes_open.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_rotate90_left.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_sit2.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_drum.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_raise_hand.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_strafe_right_135.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_crouch_walk_forward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_point.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_low_crawl_still.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_open.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_land_quick.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_low_crawl_idle.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_run_strafe_right_135.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_backflip.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_sit.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_run_strafe_right_45.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_laugh.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_fall_long.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_walk_forward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_clap.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_strafe_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_still3.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_thumbs_up.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_mood_surprised.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_shuffle_left.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_crouch_walk_right_135.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_idle2.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_run_forward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_point.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_rock.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_sit_getup.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_idle2.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_crouch_walk_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_run_backward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_shuffle_forward_rfoot.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_still2.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_eyes_die.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_crouch_walk_right_45.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_mood_sad.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_low_crawl_forward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_ikpose.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_gun.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_run_strafe_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_still.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_dance.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_mood_angry.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_afk.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_mood_neutral.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_shake_fist.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_cheer.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_shuffle_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_clap.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_sit_down.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_landing.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_shuffle_forward_lfoot.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_turn_180.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_fall_short.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_seated_disapprove.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_eyes_shut.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_tpose.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_supine_getup.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_mood_happy.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_rotate90_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_low_crawl_right.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_sadkick.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_fist.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_strafe_right_45.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_hands_idle.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_stand_wave.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_walk_backward.anim
/Assets/VRCSDK/Examples3/Animation/ProxyAnim/proxy_die.anim
/Assets/VRCSDK/Examples3/Animation/Masks/vrc_MusclesOnly.mask
/Assets/VRCSDK/Examples3/Animation/Masks/vrc_HandsOnly.mask
/Assets/VRCSDK/Examples3/Animation/Masks/vrc_Hand Right.mask
/Assets/VRCSDK/Examples3/Animation/Masks/vrc_Hand Left.mask
/Assets/VRCSDK/Sample Assets/Materials/Screen.mat
/Assets/VRCSDK/Sample Assets/Materials/Red.mat
/Assets/VRCSDK/Sample Assets/Materials/BrightButton.mat
/Assets/VRCSDK/Sample Assets/Materials/MirrorReflection.mat
/Assets/VRCSDK/Sample Assets/Materials/GUI_Zone_Holo.mat
/Assets/VRCSDK/Sample Assets/Materials/GUI_Gradient_Ground.mat
/Assets/VRCSDK/Sample Assets/Materials/Green.mat
/Assets/VRCSDK/Sample Assets/Materials/Chair.mat
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiDefines.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiData.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiShadowVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiGrab.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiVertexManipulations.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiBackFace.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiDithering.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_Poicludes.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiMainTex.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiWireframe.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiPenetration.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiMath.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiTessellation.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiShadowFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiMacros.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiShadowIncludes.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiBlending.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiHelpers.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiSpawnInVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiLighting.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiPass.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiMirror.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiPassShadow.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_PoiV2F.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Includes/CGI_FunctionsArtistic.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Screen/Shaders/S_Poiyomi_Pro.shader
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiDefines.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiData.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiShadowVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiGrab.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiVertexManipulations.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiBackFace.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiDithering.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_Poicludes.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiMainTex.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiWireframe.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiPenetration.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiMath.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiTessellation.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiShadowFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiMacros.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiShadowIncludes.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiBlending.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiHelpers.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiSpawnInVert.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiLighting.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiPass.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiMirror.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiPassShadow.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_PoiV2F.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Includes/CGI_FunctionsArtistic.cginc
/Assets/VRCSDK/Sample Assets/Materials/OptimizedShaders/Chair/Shaders/S_Poiyomi_Pro.shader
/Assets/VRCSDK/Sample Assets/Shaders/Video-RealtimeEmissiveGamma.shader
/Assets/VRCSDK/Sample Assets/Shaders/VRChat-Sprites-Diffuse.shader
/Assets/VRCSDK/Sample Assets/Shaders/VRChat-Sprites-Default.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mirror.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-BumpedMappedSpecular.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-BumpedDiffuse.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Particle-Multiply.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Particle-Alpha.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Diffuse.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-StandardLite.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-MatCapLit.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Particle-Add.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Skybox.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-Lightmapped.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-BumpedSpecular.shader
/Assets/VRCSDK/Sample Assets/Shaders/Mobile/VRChat-Mobile-ToonLit.shader
/Assets/VRCSDK/Sample Assets/Editor/RealtimeEmissiveGammaGUI.cs
/Assets/VRCSDK/SDK3A/Editor/AvatarDynamicsSetup.cs
/Assets/VRCSDK/SDK3A/Editor/VRCSdkControlPanelAvatarBuilder3A.cs
/Assets/VRCSDK/SDK3A/Editor/SDK3AImportFix.cs
/Assets/VRCSDK/SDK3A/Editor/UPMImporter/SDK3A.UPMImporter.Editor.asmdef
/Assets/VRCSDK/SDK3A/Editor/UPMImporter/UPMImporter.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3View.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAnimatorRemeasureAvatarEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3LipSync.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCExpressionParametersEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarPlayerStationEditor3.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3_Expressions.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCExpressionMenuEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3AnimLayerInit.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3AnimLayerGui.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAnimatorLocomotionControlEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarSpatialAudioSourceEditor3.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3_Colliders.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAnimatorTemporaryPoseSpaceEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarParameterDriverEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAnimatorTrackingControlEditor.cs
/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarDescriptorEditor3EyeLook.cs
/Assets/VRCSDK/SDK3A/Runtime/AvatarValidation.cs
/Assets/Materials/Body_Albedo_LIGHT_DREW 1.mat
/Assets/Materials/Panties_p3Mask.mat
/Assets/Materials/Toothies_albedo.mat
/Assets/Materials/Body_Albedo_SHADOW_DREW.mat
/Assets/Materials/Body_Albedo_LIGHT_DREW 2.mat
/Assets/Materials/Body_Albedo_LIGHT_DREW.mat
/Assets/Materials/DARE_Albedo.mat
/Assets/Materials/Copper_Matcap.mat
/Assets/Materials/PacmanMats_vertexcolor.mat
/Assets/Materials/EwAIPwJWEAMuQ2S.mat
/Assets/Materials/Cyb_Hat_Albedo_AO.mat
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Cyb_Hat_Albedo_AO/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 1/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/PacmanMats_vertexcolor/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Panties_p3Mask/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiEmission.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Toothies_albedo/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Toothies_albedo/Shaders/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/DARE_Albedo/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_PoiBRDF.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW 2/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Body_Albedo_SHADOW_DREW/Shaders/S_Poiyomi_Pro.shader
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiPassOutline.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiOutlineVert.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Copper_Matcap/Shaders/S_Poiyomi_Pro.shader
/Assets/NoodleTextures_9jka3NM/DARE_Albedo.tga
/Assets/NoodleTextures_9jka3NM/NoodleNude_WF_Backup.psd
/Assets/NoodleTextures_9jka3NM/pbDres_normal.psd
/Assets/NoodleTextures_9jka3NM/NoodleNude_Workfile.psd
/Assets/NoodleTextures_9jka3NM/Cyb_Hat_normal.psd
/Assets/NoodleTextures_9jka3NM/Noodle_MomentaryBliss.tga
/Assets/NoodleTextures_9jka3NM/NoodleNude_p2_SHADOW.tga
/Assets/NoodleTextures_9jka3NM/BikiniBottom_Mask.png
/Assets/NoodleTextures_9jka3NM/Cyb_Hat_ao.psd
/Assets/NoodleTextures_9jka3NM/Body_Albedo_P3.tga
/Assets/NoodleTextures_9jka3NM/pbCol.png
/Assets/NoodleTextures_9jka3NM/Cyb_Hat_Albedo_AO.tga
/Assets/NoodleTextures_9jka3NM/drewf.psd
/Assets/NoodleTextures_9jka3NM/Body_Albedo_SHADOW_DREW.tga
/Assets/NoodleTextures_9jka3NM/DAREuv.png
/Assets/NoodleTextures_9jka3NM/pbDres_ao.psd
/Assets/NoodleTextures_9jka3NM/Cyb_Hat_vertexcolor.psd
/Assets/NoodleTextures_9jka3NM/Body_Lineart_Backup.tga
/Assets/NoodleTextures_9jka3NM/Panties_p3Mask.png
/Assets/NoodleTextures_9jka3NM/body_displacement.tif
/Assets/NoodleTextures_9jka3NM/Body_Albedo_LIGHT_DREW.tga
/Assets/NoodleTextures_9jka3NM/NoodleNude_Pacman_LIGHT.tga
/Assets/NoodleTextures_9jka3NM/Noodle_Strobelight.tga
/Assets/NoodleTextures_9jka3NM/NoodleNude_Humility_LIGHT.tga
/Assets/NoodleTextures_9jka3NM/Body_Albedo.tga
/Assets/NoodleTextures_9jka3NM/Humility_Colour.psd
/Assets/NoodleTextures_9jka3NM/pbDres_curve.psd
/Assets/NoodleTextures_9jka3NM/Materials/Panties_p3Mask.mat
/Assets/NoodleTextures_9jka3NM/Materials/Body_Lineart_Latex.mat
/Assets/NoodleTextures_9jka3NM/Materials/Body_Albedo_LIGHT_DREW.mat
/Assets/NoodleTextures_9jka3NM/Materials/DARE_Albedo.mat
/Assets/NoodleTextures_9jka3NM/Materials/Humility_Colour.mat
/Assets/NoodleTextures_9jka3NM/Materials/drewf.mat
/Assets/NoodleTextures_9jka3NM/Materials/Cyb_Hat_vertexcolor.mat
/Assets/NoodleTextures_9jka3NM/Materials/Cyb_Hat_Albedo_AO.mat
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiDefines.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiData.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiGrab.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiVertexManipulations.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiBackFace.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiDithering.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_Poicludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMainTex.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiWireframe.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPenetration.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMath.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiTessellation.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMacros.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiShadowIncludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiBlending.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiHelpers.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiSpawnInVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiLighting.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPass.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiMirror.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiPassShadow.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_PoiV2F.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Includes/CGI_FunctionsArtistic.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Panties_p3Mask/Shaders/S_Poiyomi_Pro.shader
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiDefines.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiData.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiShadowVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiPassOutline.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiGrab.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiVertexManipulations.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiBackFace.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiDithering.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_Poicludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiMainTex.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiOutlineVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiWireframe.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiPenetration.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiMath.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiTessellation.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiShadowFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiMacros.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiShadowIncludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiBlending.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiOutlineFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiHelpers.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiSpawnInVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiLighting.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiPass.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiMirror.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiPassShadow.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_PoiV2F.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Includes/CGI_FunctionsArtistic.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Humility_Colour/Shaders/S_Poiyomi_Pro.shader
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiDefines.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiData.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPassOutline.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiGrab.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiVertexManipulations.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiBackFace.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiDithering.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_Poicludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMainTex.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiOutlineVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiWireframe.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPenetration.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMath.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiTessellation.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMacros.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiShadowIncludes.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiBlending.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiOutlineFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiHelpers.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiSpawnInVert.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiLighting.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPass.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiMirror.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiPassShadow.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_PoiV2F.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Includes/CGI_FunctionsArtistic.cginc
/Assets/NoodleTextures_9jka3NM/Materials/OptimizedShaders/Body_Albedo_LIGHT_DREW/Shaders/S_Poiyomi_Pro.shader
/Assets/textures/DARE_Albedo.tga
/Assets/textures/EwAIPwJWEAMuQ2S.png
/Assets/textures/socks.png
/Assets/textures/Copper_Matcap.png
/Assets/textures/Cyb_Hat_Albedo_AO.tga
/Assets/textures/Body_Albedo_SHADOW_DREW.tga
/Assets/textures/Panties_p3Mask.png
/Assets/textures/PacmanMats_vertexcolor.tga
/Assets/textures/Body_Albedo_LIGHT_DREW.tga
/Assets/textures/Toothies_albedo.tga
/Assets/textures/Toothies_normal_outlines.tga
Comments

You must be logged in to comment. Login Now
ZephyrOwO 1675737612 ago

Getting a FileNotFound exception when trying to upload

0

Become a Part of the Leading VR Modeling & VRChat Network

Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads - all with regular updates to keep you on the cutting edge.

Explore the Forum Join Us Now

Explore Accurate and Up-to-Date Tutorials for VRChat Avatars and 3D Modeling

Delve into our dedicated user-generated section, brimming with comprehensive and precise tutorials for everything VRChat Avatars and 3D modeling. Learn about the latest in 3D asset creation from a reliable and always up-to-date source, fostered by a community of skilled creators and enthusiasts.

Uncover Our Quality VRChat and 3D Modeling Tutorials