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Pumpkin & Spice Screenshot Pumpkin & Spice Screenshot Pumpkin & Spice Screenshot Pumpkin & Spice Screenshot
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425 Total Downloads

10.1K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


These Two Are A Packages Deal Cause They Are A Couple!

They Don't Have Dancing Animations On Them So Add Your Own If You Want!

So What You Need Is

The Newest SDK 3.0

PoiyomiToon7.3.050

Credits

Heads - MIN'NA Head By (SaltedTrailmix#9005) And MG's Head Edit By (Mia#5107) , Original MG's Head By (?????#6666)

Hairs-(Powdur#6808)

Base- xaxkkx on Deviantart

Textures for eyes and hair- (WetCat#6969)

Locomotion fix - (WetCat#6969)

Rules Are!

1.Do NOT make any of models public.
2.You CAN NOT claim my avatars as your own.
3.You are not allowed to redistribute or sell the model in any way.
4.You can freely change the color or accessories but prohibit claiming to be made by you.
5.If you wish to use any of the assets that are on these avatars, you will need to purchase/download from the original creators stated.
6.You Are Allowed To Use On Live Stream Just Credit Me.
7.You Are Allowed Add Your Own Dances To These Models.

Please Enjoy Them. All My Models Are Free!
Quest/Updated Ver. Here ----> https://bunnyzero183.gumroad.com/l/PumpkinAndSpice
My Christmas Model Here ----> https://bunnyzero183.gumroad.com/l/Winifer PC&Quest


Tags


halloween

Assets (795 files inside Unity Package)


/Assets/csc.rsp
/Assets/Pumpkin & Spice Edited.png
/Assets/Pumpkin & Spice - SampleScene - PC
Mac & Linux Standalone - Unity 2019.4.31f1 Personal_ _DX11_ 10_9_2022 9_52_55 AM (2).png
/Assets/Pumpkin.fbx
/Assets/Spice.fbx
/Assets/Pumpkin & Spice - SampleScene - PC
Mac & Linux Standalone - Unity 2019.4.31f1 Personal_ _DX11_ 10_9_2022 9_52_05 AM (2).png
/Assets/Scenes/SampleScene.unity
/Assets/WeFixUrProblem/Locomotion(for ALL)/Additive-Layer.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/Discord.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/LITE Controller.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/Youtube Tutorial.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/LocomotionFIX_LITE.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/LocomotionFIX_v5.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/version.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/ReadMe.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/FBT Floating.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/FULL Locomotion Menu.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/ParameterSample.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/Stationarymenu 1.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/fbt_idle_pose.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/StandAnim_NewUpdate.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/zero.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/crounching(VR).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/additive_disabled.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/wetcat/maleAnimsitpose_By_wetCat.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/Previews/Preview1(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/tpose-copy.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouch_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouch_idle2(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/prone_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/laydown-side-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/standing_idle2(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/laydown-back-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchsit-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchsit-leanedback-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchside-stationaty(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/standing_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Action-Layer.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes Seated.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/ActionMask.mask
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes Standing.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/afkanim/AFKpose(sit-sleepy)_by_Gireison.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/afkanim/AFKpose(sleepy)By_WetCat.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/FBT-Crouch.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Prone2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/blend-FBT.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Prone.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Prone.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Crouch2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/blend_vr_only_unused.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/FBT-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Crouch.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Stand2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Crouch.asset
/Assets/Girl Controller/Menu's/Hands.controller
/Assets/Girl Controller/Menu's/Menu.asset
/Assets/Girl Controller/Menu's/Parameters.asset
/Assets/Girl Controller/Emotes/Middle Finger.anim
/Assets/Girl Controller/Emotes/crounching(Kitty).anim
/Assets/Girl Controller/Emotes/AFKPose_ByWetCat_Kitty.anim
/Assets/Girl Controller/Spice's FX/Emote 2.anim
/Assets/Girl Controller/Spice's FX/Emote 5.anim
/Assets/Girl Controller/Spice's FX/Emote 3.anim
/Assets/Girl Controller/Spice's FX/Spice's FX.controller
/Assets/Girl Controller/Spice's FX/Emote 4.anim
/Assets/Girl Controller/Spice's FX/Emote 6.anim
/Assets/Girl Controller/Spice's FX/Emote 7.anim
/Assets/Girl Controller/Spice's FX/Emote.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 5.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 2.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 7.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 6.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 4.anim
/Assets/Girl Controller/Pumpkin's FX/Emotes 3.anim
/Assets/Girl Controller/Pumpkin's FX/Pumpkin's FX.controller
/Assets/Girl Controller/Pumpkin's FX/Emotes.anim
/Assets/Spice.fbm/S0024_01_01_D.png
/Assets/Spice.fbm/PowdurWhite.png
/Assets/Spice.fbm/Skin2.png
/Assets/Spice.fbm/1.png
/Assets/Spice.fbm/2.png
/Assets/Spice.fbm/P.png
/Assets/Spice.fbm/Nnv.png
/Assets/Spice.fbm/Wcat.png
/Assets/Spice.fbm/New Cans.png
/Assets/Spice.fbm/S0024_01_01_D1.png
/Assets/Spice.fbm/Text_3.png
/Assets/Materials/P.mat
/Assets/Materials/Pumpkin & Spice - SampleScene - PC
Mac & Linux Standalone - Unity 2019.4.31f1 Personal_ _DX11_ 10_9_2022 9_52_05 AM (2).mat
/Assets/Materials/1.mat
/Assets/Materials/S0024_01_01_D1.mat
/Assets/Materials/PPP00015_01_N.mat
/Assets/Materials/Wcat.mat
/Assets/Materials/New Cans.mat
/Assets/Materials/Skin1.mat
/Assets/Materials/A.mat
/Assets/Materials/S0024_01_01_D.mat
/Assets/Materials/Skin2.mat
/Assets/Materials/PowdurWhite.mat
/Assets/Materials/Pumpkin & Spice - SampleScene - PC
Mac & Linux Standalone - Unity 2019.4.31f1 Personal_ _DX11_ 10_9_2022 9_52_55 AM (2).mat
/Assets/Materials/Face.mat
/Assets/Materials/Powhair.mat
/Assets/Materials/Nnv.mat
/Assets/Materials/Pumpkin & Spice Edited.mat
/Assets/Materials/2.mat
/Assets/Materials/Text_3.mat
/Assets/Materials/Pumpkin/P.mat
/Assets/Materials/Pumpkin/Pumpkin Eyes Emmisson.png
/Assets/Materials/Pumpkin/S0024_01_01_D1.mat
/Assets/Materials/Pumpkin/PPP00015_01_N.mat
/Assets/Materials/Pumpkin/Wcat.mat
/Assets/Materials/Pumpkin/New Cans.mat
/Assets/Materials/Pumpkin/Skin1.mat
/Assets/Materials/Pumpkin/13.png
/Assets/Materials/Pumpkin/A.mat
/Assets/Materials/Pumpkin/S0024_01_01_D.mat
/Assets/Materials/Pumpkin/Skin2.mat
/Assets/Materials/Pumpkin/Face.mat
/Assets/Materials/Pumpkin/Powhair.mat
/Assets/Materials/Pumpkin/Pumpkin Eyes.png
/Assets/Materials/Pumpkin/Nnv.mat
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiDefines.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiData.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiGrab.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiDithering.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_Poicludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiMath.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiMacros.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiEmission.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiBlending.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiLighting.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiPass.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiMirror.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_PoiV2F.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Powhair/Shaders/S_Poiyomi_Toon.shader
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiDefines.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiData.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiGrab.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiGlitter.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiDithering.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_Poicludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiMath.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiMacros.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiBlending.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiLighting.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiPass.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiMirror.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_PoiV2F.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/New Cans/Shaders/S_Poiyomi_Toon.shader
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiDefines.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiData.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiGrab.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiDithering.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_Poicludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiMath.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiMacros.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiBlending.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiLighting.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiPass.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiMirror.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_PoiV2F.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/S0024_01_01_D/Shaders/S_Poiyomi_Toon.shader
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiDefines.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiData.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiGrab.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiDithering.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_Poicludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiMainTex.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiWireframe.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiPenetration.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiMath.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiTessellation.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiMacros.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiBlending.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiHelpers.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiLighting.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiPass.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiMirror.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_PoiV2F.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Wcat/Shaders/S_Poiyomi_Toon.shader
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiDefines.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiData.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiFrag.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiShadowVert.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiGrab.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiBackFace.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiDithering.cginc
/Assets/Materials/Pumpkin/OptimizedShaders/Face/Includes/CGI_PoiVert.cginc
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/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiShadowFrag.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiMacros.cginc
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/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiLighting.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiPass.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiMirror.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiPassShadow.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_PoiV2F.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Includes/CGI_FunctionsArtistic.cginc
/Assets/Materials/Spice/OptimizedShaders/2/Shaders/S_Poiyomi_Toon.shader
/Assets/Pumpkin.fbm/S0024_01_01_D.png
/Assets/Pumpkin.fbm/Skin2.png
/Assets/Pumpkin.fbm/Skin1.png
/Assets/Pumpkin.fbm/PPP00015_01_N.png
/Assets/Pumpkin.fbm/A.png
/Assets/Pumpkin.fbm/P.png
/Assets/Pumpkin.fbm/Nnv.png
/Assets/Pumpkin.fbm/Wcat.png
/Assets/Pumpkin.fbm/New Cans.png
/Assets/Pumpkin.fbm/S0024_01_01_D1.png
/Assets/Skybox/Sky Box.mat
/Assets/Skybox/0e63b6e1-0974-47c4-852a-ff94107a4a59_scaled.jpg
Comments

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KitsuneArtemis 1668627592 ago

These two are just adorable!

1

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