The game's artificial blade. Was created by a being instead awakened by a core crystal.
She doesn't have eye-tracking however (due to the nature of the model given), but it could make sense to some.
She uses a male-animation set because it makes more sense for her.
Her scene contain two versions if you prefer her with or without the shield in her back.
F2 or Fist: Weapon
F3 or Handopen: Scared
F4 or Fingerpoint: Sad
F6 or Rocknroll: Bored
F8 or Thumbsup: Happy
https://kurokairaku.deviantart.com/art/Xenoblade-Chronicles-2-Poppi-740599109 (Not MMD!)
Q: Where's the blink
Q: Cape looks......fixed. Her cape in game is supposed to be broken.
A: You're correct! But making her textures similar to the game is difficult. I've tried it.
Q: Why couldn't you make an Animation with her weapon out and her back object gone
A: There has been attempts....both are unsuccessful, thus...the two versions.
You must be logged in to comment login
For some reason, I can't seem to save the avatar. Every time I build and publish, the write name screen does not appear. Maybe it's something about the vrcsdk, but I have no idea.0 Reply
hey @lyeco, think you could put Morag on here? would really appreciate it.0 Reply
those arent cannons on her shoulders, those are the boosters from her drill shield0 Reply
@RogueMorty I don't know how to do complex animations (like particles, sounds) currently.0 Reply