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Maus (Working Turret and Gun) Screenshot
Download

1.2K Total Downloads

30K Total Views

Asset Type Models and Props

File Type Unity Package

Description


http://www.mediafire.com/file/ux97efmg767x31n/Odds_Custom_SDK_v4.unitypackage/file
Will need modded sdk such as this ^

Shift and F2 and F3 fire and reload the gun
Shift and F5 through F8 operate the turret and gun elevation

IF YOU GET AN ERROR THAT SAYS THAT YOUR ACCOUNT DOES NOT HAVE ACCESS TO THE BLUEPRINT ID AND DON'T KNOW WHAT TO DO:
https://youtu.be/F_nxkVNlqPk

Assets (84 files inside Unity Package)


/Assets/PARTYTANK.anim
/Assets/hullLock.anim
/Assets/northern/碧彩式_北方棲姫.fbx
/Assets/northern/rotateR.anim
/Assets/northern/hk.png
/Assets/northern/body.png
/Assets/northern/kao.png
/Assets/northern/mausMain.anim
/Assets/northern/stopRotate.anim
/Assets/northern/rotateL.anim
/Assets/northern/kami.png
/Assets/northern/hyoj.png
/Assets/northern/Eay.png
/Assets/northern/Materials/6.kao.mat
/Assets/northern/Materials/16.toge.mat
/Assets/northern/Materials/1.shita.mat
/Assets/northern/Materials/14.fuku.mat
/Assets/northern/Materials/8.karada.mat
/Assets/northern/Materials/5.hairaito.mat
/Assets/northern/Materials/10.maegami.mat
/Assets/northern/Materials/3.shirome.mat
/Assets/northern/Materials/21.akami.mat
/Assets/northern/Materials/18.hairaito2.mat
/Assets/northern/Materials/4.me.mat
/Assets/northern/Materials/19.hau.mat
/Assets/northern/Materials/12.ushirogami.mat
/Assets/northern/Materials/17.ashiakuse.mat
/Assets/northern/Materials/9.shitagi.mat
/Assets/northern/Materials/22.sekimen.mat
/Assets/northern/Materials/20.ga^n.mat
/Assets/northern/Materials/11.yokokami.mat
/Assets/northern/Materials/2.ha.mat
/Assets/northern/Materials/0.kounai.mat
/Assets/northern/Materials/15.tebukuro.mat
/Assets/northern/Materials/7.mayu+merinkaku.mat
/Assets/northern/Materials/13.ushirogamichuu.mat
/Assets/Lens Flares/6 Blade Aperture.flare
/Assets/Lens Flares/Art Assets/clearsun.psd
/Assets/G42_Maus/Maus_chassis_01_AM.png
/Assets/G42_Maus/Maus_hull_01_AM.png
/Assets/G42_Maus/Maus_turret_01_AM.png
/Assets/G42_Maus/Maus.fbx
/Assets/G42_Maus/Maus_track_AM.png
/Assets/G42_Maus/Maus_guns_AM.png
/Assets/G42_Maus/Materials/Maus_track_AM.mat
/Assets/G42_Maus/Materials/Maus_turret_01_AM.mat
/Assets/G42_Maus/Materials/Maus_chassis_01_AM.mat
/Assets/G42_Maus/Materials/Maus_guns_AM.mat
/Assets/G42_Maus/Materials/Maus_hull_01_AM.mat
/Assets/Assets/TurretTraverse1.ogg
/Assets/Assets/trackmotion.anim
/Assets/Assets/turret_4.ogg
/Assets/Assets/mausturret.overrideController
/Assets/Assets/SovietTank_idle.ogg
/Assets/Assets/mausLower.anim
/Assets/Assets/mausturret.unity
/Assets/Assets/mausRise.anim
/Assets/Assets/Sound Effects of World of tanks (New/Main_extra_outside.wav
/Assets/Assets/Sound Effects of World of tanks (New/Large_Extra_PC_Outside_new.wav
/Assets/Assets/sturmtiger_mowas/rocket.png
/Assets/Assets/sturmtiger_mowas/rocketimprovedshell.mat
/Assets/EffectExamples/WeaponEffects/Textures/FlashParticle.tif
/Assets/EffectExamples/WeaponEffects/Materials/MuzzleFlashParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffParticleSheet.png
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffNormalSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/ShockWaveParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeLightParticle.mat
/Assets/EffectExamples/Shared/Prefabs/ParticlesLight.prefab
/Assets/EffectExamples/Shared/Textures/StoneAlbedo.tif
/Assets/EffectExamples/Shared/Textures/StoneNormals.tif
/Assets/EffectExamples/Shared/Materials/StoneSurface.mat
/Assets/EffectExamples/Shared/Shaders/SurfaceShader_VC.shader
/Assets/Ultra Emissive Particles Shader/Shaders/ParticleEmmissive.shader
/Assets/hoppou/R77_KV2_152mm/Materials/universalEngineIdle.anim
/Assets/hoppou/R77_KV2_152mm/Materials/universal tank kit.prefab
/Assets/m1a2/trans.png
/Assets/m1a2/Materials/invisible.mat
Comments

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Red134 Author 1565373556 ago

The modded sdk isnt required anymore iirc since the new sdk versions don't have a poly limit anymore.

0
Yuno42 1565319923 ago

If i use the modded SDK, Unity will not have a "Show build control panel" Botton under "VR SDK"

0
Red134 Author 1545439329 ago

@infantry I dont mind people copypasting the stuff from my tanks I just want credit if they are made public.

0
infantry 1544864405 ago

Red im really sorry about stolen your avatar componentI tried to copy your job and paste to mine
i did not know this was stealing
I promise you this will never happen agaib

0
AdorableMew 1535074394 ago

hey red!

0
Red134 Author 1533985226 ago

Will fix gun raising issue

0
Chocolad 1533926102 ago

avatar has an issue where gun consistantly elevates up at a slow rate

0
Red134 Author 1533644255 ago

Yes the modded sdk is REQUIRED.

0
music4ever 1533642695 ago

@walachia0013 download the custom made SDK in the (description)

0
walachia0013 1533099708 ago

this avatar measures too large at least one exis. it must be <5m on side but it's bounds are(2.0,2.0,5.6)this avatar is too short. The minimum is 20cm shoulder hight.what should i do?

0

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