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Vegetable Screenshot
Download

111 Total Downloads

3.1K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Life is suffering.

If if doesn't let you upload just detach the Blueprint ID from the avatar descriptor.
If for whatever reason it doesn't appear right case it create a new project and unzip this into the project folder: https://drive.google.com/file/d/1pSaxFsoOSnnHDZi1auU5wTaRWVC9ym4M/view?usp=drivesdk

Alternative: https://drive.google.com/file/d/1ymVC7zpS_t9uVhilUQEcVbBNOMwFHKnP/view?usp=sharing

Assets (188 files inside Unity Package)


/Assets/t003.bmp
/Assets/t007.bmp
/Assets/HotTub.fbx
/Assets/Snapchat-2043724039.jpg
/Assets/Gamer.unity
/Assets/t006.bmp
/Assets/240_F_57898155_RKzitzmyhUzwPPfx1ZYqbVsQhMyNLRbd.jpg
/Assets/Sound Effect - Internal Screaming.mp3
/Assets/t005.bmp
/Assets/t002.bmp
/Assets/steam.png
/Assets/t008.bmp
/Assets/DynamicBone/ReadMe.txt
/Assets/DynamicBone/Demo/Demo1.unity
/Assets/DynamicBone/Demo/c1.fbx
/Assets/DynamicBone/Demo/tail.FBX
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Materials/t007.mat
/Assets/Materials/t006.mat
/Assets/Materials/Snapchat-2043724039.mat
/Assets/Materials/t002.mat
/Assets/Materials/t008.mat
/Assets/Materials/t005.mat
/Assets/Materials/steam.mat
/Assets/Materials/240_F_57898155_RKzitzmyhUzwPPfx1ZYqbVsQhMyNLRbd.mat
/Assets/Cubeds-Unity-Shaders-master/LICENSE
/Assets/Cubeds-Unity-Shaders-master/README.md
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/Demo Lightmapping.unity
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/Demo Scene.unity
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Prefabs/Directional light for UnityChan.prefab
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/LicenseNotice.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Character Use Guidelines.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Summary Unity-Chan License.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Unity-Chan License Terms and Condition.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/License Notice.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Character Use Guidelines.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Unity-Chan License Terms and Conditions.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Summary Unity-Chan License.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline_en.pdf
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.psd
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.ai
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Generic.unity
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Humanoid.unity
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_generic.prefab
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/_faceOnly.mask
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/confuse@sd_hmd.anim
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_o@sd_hmd.anim
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/eye_close@sd_hmd.anim
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_i@sd_hmd.anim
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_L@sd_hmd.anim
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile2@sd_hmd.anim
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/confuse@sd_generic.anim
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_e@sd_generic.anim
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.controller
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.fbx
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.controller
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.fbx
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_humanoid.fbx
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_generic.fbx
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_CLOTH1.tga
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_all2.tga
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_nomal.tga
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_spec.tga
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/hair_mat.mat
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/mouth_mat.mat
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/def_mat.mat
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile6.png
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/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eyelash_blend.shader
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaSkin.cg
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair_ds.shader
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada_blend.shader
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku.shader
/Assets/Cubeds-Unity-Shaders-master/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaOutline.cg
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/Assets/Cubeds-Unity-Shaders-master/ProjectSettings/TimeManager.asset
/Assets/Cubeds-Unity-Shaders-master/ProjectSettings/UnityAdsSettings.asset
/Assets/Cubeds-Unity-Shaders-master/ProjectSettings/TagManager.asset
/Assets/Cubeds-Unity-Shaders-master/ProjectSettings/Physics2DSettings.asset
/Assets/Shaders/PoiShaders/Blocky/PoiyomiBlocky.shader
Comments

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Mr Cundalini 1537533611 ago

Sweet as, uploaded fine! Works great in game, thanks again for the help!

0
bulletpainpills Author 1537506047 ago

Oh you just click on the avatar descriptor, scroll to the bottom and detach the blueprint ID and you'll be all good

0
Mr Cundalini 1537424825 ago

continuation: Please sign in with the correct account or detach the Blueprint ID (accessible on the VRC_PipelineManager) associated with the descriptor.

0
Mr Cundalini 1537424650 ago

Hey i get this error when i go to build and publish: The signed in account does not have access to the blueprint associated with your VRC_Avatar(or scene) Descriptor

0
Mr Cundalini 1537422139 ago

oh ok, thanks man!

0
bulletpainpills Author 1537410871 ago

You can use a modified sdk that removes the polygon limit, the source project file I linked is all set up and ready to go for uploading

0
Mr Cundalini 1537359557 ago

how do i reduce the polygons it has 55k while vrchats limit is only 20k

0
Negan 1537185165 ago

sexy yes

0

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