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Hyper Light Drifter Screenshot Hyper Light Drifter Screenshot
Download

798 Total Downloads

19.6K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


The Hyper Light Drifter with robot and sword.
Extracted from the game Brawlout
Rock and roll gesture to make the sword appear.
Also avaliable on my world "Webway"
Requires Cubed Shaders.

No requests

VRC mods does not notify when a comment is made so contact me on [email protected] if any issues.

Assets (18 files inside Unity Package)


/Assets/Avatars/Hyperlight Drifter/Hyperlight Drifter trim.fbx
/Assets/Avatars/Hyperlight Drifter/CustomOverrideEmpty 1.overrideController
/Assets/Avatars/Hyperlight Drifter/Drifter.unity
/Assets/Avatars/Hyperlight Drifter/Hyper Light Drifter Sword.fbx
/Assets/Avatars/Hyperlight Drifter/Hyper Light Drifter Robot.fbx
/Assets/Avatars/Hyperlight Drifter/sword.anim
/Assets/Avatars/Hyperlight Drifter/Hyper Light Drifter Robot.fbm/Drifter_Robot_Diffuse.png
/Assets/Avatars/Hyperlight Drifter/Hyper Light Drifter Robot.fbm/Drifter_Robot_Eye.png
/Assets/Avatars/Hyperlight Drifter/Materials/Drifter_Equipment_Diffuse.mat
/Assets/Avatars/Hyperlight Drifter/Materials/Hyper Light Drifter Sword.mat
/Assets/Avatars/Hyperlight Drifter/Materials/Drifter_Robot_Eye.mat
/Assets/Avatars/Hyperlight Drifter/Materials/Drifter_Robot_Diffuse.mat
/Assets/Avatars/Hyperlight Drifter/Materials/Drifter_Body_Diffuse.mat
/Assets/Avatars/Hyperlight Drifter/Materials/black.mat
/Assets/Avatars/Hyperlight Drifter/Hyper Light Drifter Sword.fbm/Drifter_Equipment_Diffuse.png
/Assets/Avatars/Hyperlight Drifter/Hyperlight Drifter trim.fbm/black.png
/Assets/Avatars/Hyperlight Drifter/Hyperlight Drifter trim.fbm/Drifter_Body_Diffuse.png
/Assets/Avatars/Hyperlight Drifter/Hyperlight Drifter trim.fbm/Drifter_Equipment_Diffuse.png
Comments

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SleepyJaxun 1541937838 ago

it says im missing an assembly reference

0
SleepyJaxun 1541937384 ago

Im getting an sdk error trying to upload this saying "Clear cache" any suggestions

0
09williamsad Author 1540637037 ago

@Empyrrean The sword and robot skeletons have now been removed and the animation end set to 0.01.

0
Empyrrean 1540164983 ago

Appreciate the port, but you royally screwed this up. You separated the sword and robot from the base mesh as separate .fbx's but you left the entire bone structure in each one, increasing file size and tanking performance. You also forgot to change to sword script time from 1.00 second to 0.01.

0
Celluki14 1537374572 ago

yung maestro

0
Little Nora 1537212414 ago

It's beautiful~

0
TrixxedHeart 1537203312 ago

YEAH :D

0

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