Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/SC2 Dark Templar Void/Dark Archon Void.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Dark Archon Void-VRCMods.prefab' and ready-to-open scene 'Assets/Dark Archon Void-VRCMods.unity' instead: a prefab of the avatar model 'Assets/SC2 Dark Templar Void/SC2 Dark Archon Void sep mesh.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.273 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.8x root scale.
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