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Auto-fixed version available2 fixes applied24.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/BeanieLen/BeanieLen.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/BeanieLen-VRCMods.prefab' and ready-to-open scene 'Assets/BeanieLen-VRCMods.unity' instead: a prefab of the avatar model 'Assets/BeanieLen/BeanieLen.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.337x root scale.
Resized the avatar to 1.8 mThe new prefab overrides the model root's scale, from 0.018 to 1.337, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
@notRiglock google it how
0its 59k pls help how i can change it
0Please i need some help with these avatars you made i got problems with fingers and shader, please add me on discord!Discord: Fixer
0I have no idea if you see your comments, but This is one of the coolest avatars I've seen from here!!!! Good Job
0how do i fix the weigh paint
0@Drakeos I have oculus it works for me add me on discord and I can help
0Can you do Subcom fox boy
0Gestures's not configured for Oculus Users :(
0I see this avatar model all over the place. Can you tell me where ******** model comes from
0@TheUnkownM thank you so much!!
0Ah okay, Thanks.I love your models btw, They're so cool.
0@TheUnkownM I am updating it i forgot to put that in there
0For some reason, I can't find the ear material.
0Aweeeeee the dragon is so cute! Love the winter theme also ;D
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