'Zero Suit Samus from Super Smash Bros Ultimate but i spend 8 hours in blender to make her actually thicc
Has visemes, dynamic bones and added jiggle physics (with colliders)
Comes with Gun, Gunship and alternative dark blue texture.
Asa approves
Samus has emotes and comes with some gestures:
Fist/Shift + F2 - Gun (with ''Try Me'' voice line from Smash for WiiU)
Open Hand/Shift + F3 - Blush Face
Rock'n'Roll/ Shift + F6 - Spawns her GunShip (simple spawn anim, but feel free to make a better animation with it)
known issues
Her legs bend in a weird way when crouching down
Her gun doesn't always show due to a weird bound box(?)
I've tried to fix these but without any luck
If you need help with anything or you know how to fix the issues that i listed above, message me @ Eagle#4191 on discord'
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Auto-fixed version available2 fixes applied25.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 0.472 m in world (eye level) (the rig's head bone). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
@bobilly89 Tell him real life is not PUBG
0my dad chased me around the house and knocked me out with a pan
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