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Phosphophyllite (Post-Winter Version) Screenshot Phosphophyllite (Post-Winter Version) Screenshot
Download

349 Total Downloads

9.1K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Another Phos avatar, This time it's her Post-Winter/Gold Arms version!

Original pre-winter Model by nanakoz (post-winter edit by me)

REQUIREMENTS:
Cubedz Unity Shaders
GemShader Edit for HNK Hairs
Doppelganger MetallicFX Shader

Assets (6 files inside Unity Package)


/Assets/Post Winter Phos/LOADME.unity
/Assets/Post Winter Phos/combined_image_0_5711984387.png
/Assets/Post Winter Phos/vrc.fbx
/Assets/Post Winter Phos/Materials/gold.mat
/Assets/Post Winter Phos/Materials/combined_image_0_5711984387.mat
/Assets/Post Winter Phos/Materials/toon01.mat
Comments

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SheldorTeConquor 1549650223 ago

I just replaced the shaders with ones from my edits, gold color and hair have modified mats form the original gem shader ver

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freezybh Author 1549573875 ago

Must be an error on the model itself. I expected that to happen since I had to change something in Unity for her to show normally, and probably the changes I've done doesn't works inside VRChat. I'll probably have to do another edit to the shader

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ZeroMidnight 1549558453 ago

I still have had no luck with the hair transparency issue. I have the GemShader Edit for HNK Hairs installed in my assets but the hair refuses to stop showing Phos' forehead.

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freezybh Author 1549470330 ago

Dear SheldorTeConquorThis model was edited by me from his normal phos model. I will soon give away the mmd version. For now only the VRChat mod of my edit is avaliable.

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SheldorTeConquor 1549418405 ago

nevermind found the bowlroll, only normal phos model is in there...

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SheldorTeConquor 1549417724 ago

I also made an arm mod, but not the hairthank you for deleting the extra bones and single texture, makes it easier for adding custom parts and high performance
I saw nanakoz has the legs and a sword model (I'm hoping its a sword and sheath) in blender if you separate the modified leg texture from the model and instead use a vrchat compatible shader you could keep the single texture at the cost of one more material (I'd rather have a separate leg material than just a modified texture after seeing the mapping on the legs).
I'd love to add those models myself into vrchat but I can only see nanakoz twitter, since you know your stuff, could you find and add these parts to complete the phos look throughout the show?

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Kurisutina 1549235473 ago

Nice!

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