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How to install
  1. Open your project in the Unity version VRChat supports. The VRChat Creator Companion sets this up.
  2. Import the .unitypackage with Assets, Import Package, Custom Package.
  3. Find the imported prefab or scene in the Project window.
  4. Drag the prefab into your scene or onto your avatar, then Build & Test.

Description


'No I won't get ED-E.
This eyebot comes with additional bones on any observable joints, such as the main antennae, and two rods coming out the top.

Should make a great companion rather than an actual avatar.

Should be easily editable enough although there is no custom animation on it, that's something that should be set by the person.'

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