Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Songbird/Songbird.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Songbird-VRCMods.prefab' and ready-to-open scene 'Assets/Songbird-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Songbird/Songbird.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.577x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 1.5 to 1.577, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
The polygons seemed Infinite, but it looks great even after I decimated it.
0Thank's for posting about it Willow, was gonna download but ain't now.
0yo bro i think i saw you in the great pub whilst i was a bid daddy, anyway could you upload a subject delta skin? btw i did use your unrigged skin and i just forgot about it lol
0This over the 20k poly limit (23k)
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