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Bahamut(CRISIS CORE FINAL FANTASY 7) Screenshot
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2K Total Downloads

46.9K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Bahamut From CRISIS CORE FINAL FANTASY 7. It is a good avatar, except that the wing part is not implemented properly.

Updated: Can Select Male and Female.(I Recommend Female Because male's animation has look strange rotate its neck.)

Cubed Shaders package Required.

Updated(2019.2.23): Lamp and Light Removed

https://vrcmods.com/reqs/cubedunityshaders.unitypackage

Assets (7 files inside Unity Package)


/Assets/Bahamut_CCVII/ffccdif_0.png
/Assets/Bahamut_CCVII/OpenMe(Male).unity
/Assets/Bahamut_CCVII/bahamut_ccvii.fbx
/Assets/Bahamut_CCVII/OpenMe(Female).unity
/Assets/Bahamut_CCVII/bahamut.fbx
/Assets/Bahamut_CCVII/Materials/ffccdif_0.mat
/Assets/Bahamut_CCVII/Texture/ffccdif_0.png
Comments

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JuansTheName 1553795478 ago

I know this is old but I was able to edit the mesh on the model to make the wings actually look like wings and adding bones to them to allow for dynamic bones on both the wings and tail. Some pics: http://prntscr.com/n49pbv http://prntscr.com/n49pll
If anyone is still interested in trying out the model (and maybe favoriting it ;P), my name is "JuansTheName" on VRChat.

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Cokey 1534131580 ago

Please show MODEL

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OzWiLy 1519670545 ago

isso aqui não é gigante, tnc

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Benie 1519598609 ago

Great model, but I don't particularly like the wings. The hand claws also look broken.Would had like to see this model with dynamic bones (especially the tail).

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Qelly 1519528196 ago

Are the wings and tail supposed to be stiff as a board or did I (probably) do something wrong?

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