Another port of a card I made in Koikatsu. The "special" version on the left is available at my twitter:
https://twitter.com/CakeLordVR
What if angels were ayyliens?
Includes Visemes, Gestures, Dynamic Bones, and Colliders.
The dynamic bones are on the chest, butt, and each hand has a collider.
Requires Poiyomi Toon v5.6 or newer, and Dynamic Bones.
Built on Unity 2018.4.20f1
61K Tris and 4 Materials.
Assets (93 files inside Unity Package)
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/_PoiyomiShaders/Textures/Cubemaps/T_Default_CM.exr
/Assets/_PoiyomiShaders/Textures/Ramps/T_Default_SR.png
/Assets/_PoiyomiShaders/Textures/Distortion/T_DistortionMap0_DM.png
/Assets/_PoiyomiShaders/Textures/Misc/T_MainTex_D.png
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperWeb.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Mediator.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Settings.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperShader.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ModuleSettings.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Drawers.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ShaderImportFixer.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/VRCInterface.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/MaterialLinker.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Converter.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Helper.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/RenderQueueShaderGenerator.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperUnity.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Locale.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ThryEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Styles.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorStructs.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ThryFileBuilder.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/GradiantEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/GUIHelper.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/DataStructs.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorDrawingFunctions.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperString.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorChanger.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/PresetHandler.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Config.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/PresetEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ActionsHandlers.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/UnityFixer.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Parser.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ModuleHandler.cs
/Assets/_PoiyomiShaders/Shaders/Toon/S_Opaque_PTO.shader
/Assets/_PoiyomiShaders/Shaders/Toon/S_OutlineCutout_PTOC.shader
/Assets/_PoiyomiShaders/Scripts/TextureArrayCreator/Editor/Texture2DArrayData.cs
/Assets/_PoiyomiShaders/Scripts/TextureArrayCreator/Editor/GifImporter.cs
/Assets/_PoiyomiShaders/Scripts/BakePosToColor/Editor/BakePosToColor.cs
/Assets/Avatars/Águila/Dev006.png
/Assets/Avatars/Águila/Águila v1a.fbx
/Assets/Avatars/Águila/Cover006.png
/Assets/Avatars/Águila/Aguila Scene.unity
/Assets/Avatars/Águila/Textures/GoldMatCapJP.png
/Assets/Avatars/Águila/Textures/GoldAtlasRed.png
/Assets/Avatars/Águila/Textures/GoldEmissionRed.png
/Assets/Avatars/Águila/Textures/Skin_Normal 1.jpg
/Assets/Avatars/Águila/Textures/OutfitAtlasWhite.png
/Assets/Avatars/Águila/Textures/FaceEmission.png
/Assets/Avatars/Águila/Textures/OutfitAtlasBlack.png
/Assets/Avatars/Águila/Textures/SkinAtlas2.png
/Assets/Avatars/Águila/Textures/GoldAtlasTeal.png
/Assets/Avatars/Águila/Textures/FaceAtlas.png
/Assets/Avatars/Águila/Textures/SkinEmission.png
/Assets/Avatars/Águila/Textures/GoldEmissionTeal.png
/Assets/Avatars/Águila/Textures/RubberMatCap 2.png
/Assets/Avatars/Águila/Animations/Ag Smug.anim
/Assets/Avatars/Águila/Animations/Ag Idle.anim
/Assets/Avatars/Águila/Animations/Ag Sit.anim
/Assets/Avatars/Águila/Animations/Ag Wink.anim
/Assets/Avatars/Águila/Animations/Ag Shock.anim
/Assets/Avatars/Águila/Animations/Ag Bored.anim
/Assets/Avatars/Águila/Animations/AgOV Sit(A).overrideController
/Assets/Avatars/Águila/Animations/Ag Happy.anim
/Assets/Avatars/Águila/Animations/Ag Ahe 2.anim
/Assets/Avatars/Águila/Animations/Ag Angry.anim
/Assets/Avatars/Águila/Animations/Ag Ahe 1.anim
/Assets/Avatars/Águila/Animations/Ag Pose 2.anim
/Assets/Avatars/Águila/Animations/Ag Pose 1.anim
/Assets/Avatars/Águila/Animations/BraOFF.anim
/Assets/Avatars/Águila/Animations/PiercingsON.anim
/Assets/Avatars/Águila/Animations/AgOV(A).overrideController
/Assets/Avatars/Águila/Animations/Ag Laydown.anim
/Assets/Avatars/Águila/Animations/PantiesON.anim
/Assets/Avatars/Águila/Animations/Ag Laydown(A).anim
/Assets/Avatars/Águila/Animations/BraON.anim
/Assets/Avatars/Águila/Animations/AgOV Sit.overrideController
/Assets/Avatars/Águila/Animations/AgOV.overrideController
/Assets/Avatars/Águila/Animations/PiercingsOFF.anim
/Assets/Avatars/Águila/Animations/Ag Sleep.anim
/Assets/Avatars/Águila/Animations/PantiesOFF.anim
/Assets/Avatars/Águila/Materials/SkinAtlas2.mat
/Assets/Avatars/Águila/Materials/FaceAtlas.mat
/Assets/Avatars/Águila/Materials/GoldAtlasRed.mat
/Assets/Avatars/Águila/Materials/OutfitAtlasBlack.mat
/Assets/Avatars/Águila/Materials/OutfitAtlasWhite.mat
/Assets/Avatars/Águila/Materials/GoldAtlasTeal.mat