Credits and assets belong to Studio Bones and Bandai
Old project of mine. Files are a bit messy but I'm uploading everything here since I'm quitting VRChat and moving to a different platform that only supports original content. So none of these have use to me anymore. All of these models used to be public on VRChat. I've included the original FBX, textures, prefab, and animations. I suggest using poiyomi pro for the materials. https://github.com/poiyomi/PoiyomiToonShader/releases
If you need help, reach out to me on my discord server: https://discord.gg/xvvUQvqsJY
Yo! So I'm a VRM user who decided to use your project and turn it into a VRM model for other sources instead of vrchat. Now i have gotten all textures but im facing a bit of a problem. you see when i viewed the VRM, everything was see through. Now considering im on blender using an addon, it couldve exported wrong. but i still dont understand. could you help me out?
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Auto-fixed version available2 fixes applied6.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to 'Toga himiko (1)' and set the viewpoint to 0.521 m in world (eye level), derived from the rig's eye bones. Everything else in the package is unchanged.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
Yo! So I'm a VRM user who decided to use your project and turn it into a VRM model for other sources instead of vrchat. Now i have gotten all textures but im facing a bit of a problem. you see when i viewed the VRM, everything was see through. Now considering im on blender using an addon, it couldve exported wrong. but i still dont understand. could you help me out?
0im not seeing any animations in files just audio clips
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