A faithful recreation of steve from minecraft built on a generic rig with a fully custom animation set. Can do fun things like punch, get hurt and die through the av3.0 expression menu
To Use your own skin, make sure to set the wrap mode to clamped and to use point filter (no filter) or your texture will look blurry
You should add a crawling mode like in minecraft and the sitting mode like if you were in a minecart in minecraft to when you sit and crouch in the game
Is it possible to make skins look normal for quest? As far as I know, the only solution is to edit the skin and put everything on the second layer, but that makes it look big. I've seen people do it for other minecraft avatars.. How do I make the second layer work right?
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Auto-fixed version available1 fix applied65.7 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Moved the viewpoint to eye heightWas `ViewPosition: {x: 0, y: 1.4, z: 0.09}`, now y 0.505 (0.42 m in world), derived from the rig's head bone.
Comments
You should add a crawling mode like in minecraft and the sitting mode like if you were in a minecart in minecraft to when you sit and crouch in the game
1Is it possible to make skins look normal for quest? As far as I know, the only solution is to edit the skin and put everything on the second layer, but that makes it look big. I've seen people do it for other minecraft avatars.. How do I make the second layer work right?
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0Is it normal that my head doesnt follow up and down when I'm looking? I'm kinda new to this avatar creating scene
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