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Auto-fixed version available2 fixes applied4.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Resized the avatar to 1.8 mRoot scale changed from 1.094 to 0.857 (a 0.784x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Moved the viewpoint to eye heightWas `ViewPosition: {x: 0, y: 5.488776, z: 0.09778318}`, now y 1.966 (2.15 m in world), derived from the rig's eye bones.
Comments
Do you plan on making a avatar of Vent from Mega Man ZX like you did with Aile
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