in game the ball is static, should i have the "parts" seperate? like "attatch2handposition" on the wrist and the ball somewhere else? or am i supposed to be using the unity scene? thanks in advance!!!
hey could you help me or give some instructions? ive been messing with this without any luck. ive tried dragging "swingyball 1" into the scene and unpacking the prefab. then dragging it to the wrist (both of them) and activating them in the animator...
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