Ah, thanks! I also just took a look at it again in Unity (now that I'm home and have a bigger screen to work on). Looks like it's mostly just the pauldron that's missing. Did you remove it to cut down the poly count?
Nice looking model! I see there are several different textures and materials included with the file, but the model doesn't appear to be broken down in a way that allows me to apply them properly. Is it possible to do this with the FBX file included so that I can play around with it, maybe customize the materials a bit, maybe add a shader or two?
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