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How to install
  1. Install the VRChat Creator Companion and create an avatar project. It picks the Unity version VRChat supports.
  2. Make sure the VRChat Avatars SDK is added to the project in the Creator Companion.
  3. Open the project in Unity and import the .unitypackage with Assets, Import Package, Custom Package.
  4. Open the included scene or drag the avatar prefab into your scene.
  5. Open VRChat SDK, Show Control Panel, sign in, then use Build & Test or upload.
Read the full install guide

Description


'Shimakaze from Kancolle. Version 2 includes the gun and torpedo tubes. Cubed Shaders are required.

I still don't know why none of my full avatars with scenes want to upload, so this is just the model. But hey; I finally got the Sketchfab to work so enjoy that luxury. '

Comments
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Hayan 1546870029 ago

To users, make sure to just import the "Shima Guns" when you import into the Unity (assuming you already imported Cubed Shaders, Dynamic Bones, and VRCSDK). Or you will import the old VRCSDK and get an error when uploading.

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ZnOooZe 1534007656 ago

yep i got the same problem. Im not good at it, it might be that but if you could realease a forceable one that would be awesome. And also fix the need to use dynamic bones would really help :)

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jaginterface 1526169330 ago

ty : )

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Kirawaii 1517715111 ago

For some reason it wont let me upload it says cannot edit vrchat data while unity is running

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