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Downloading Helltaker: Lucifer [Updated!] (3.0, optimized/unoptimized)

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Uploaded ago
File Size: 51.1 MB
File Type: UNITYPACKAGE
Last Updated: ago
VRChat Avatar Descriptor: true
Unity Version: 2019.4.29f1
VRChat SDK3: true
Lip Sync: true
Data checked: ago

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File Contents

/Assets/Lucifer/HelltakerLucifer.fbx
/Assets/Lucifer/LuciferScene.unity
/Assets/Lucifer/LuciferMenu.asset
/Assets/Lucifer/LuciferController.controller
/Assets/Lucifer/LuciferParams.asset
/Assets/Lucifer/LuciferGestureFXLayer.controller
/Assets/Lucifer/Textures/GlasswareTexture 1.png
/Assets/Lucifer/Textures/Clothing.png
/Assets/Lucifer/Textures/Avatar by stubby.png
/Assets/Lucifer/Textures/wallnormal 2.png
/Assets/Lucifer/Textures/FabricNormals.jpg
/Assets/Lucifer/Textures/Gestures.png
/Assets/Lucifer/Textures/Head.png
/Assets/Lucifer/Textures/ClothingLatexMask.png
/Assets/Lucifer/Textures/ClothingMetalMask.png
/Assets/Lucifer/Textures/GestureEmission.png
/Assets/Lucifer/Textures/ClothingClothMask.png
/Assets/Lucifer/Textures/GlasswareTexture.png
/Assets/Lucifer/Textures/HeadEmissionMask.png
/Assets/Lucifer/Props/wine thin glass Red Wine.prefab
/Assets/Lucifer/Props/wine thin glass W Liquid.fbx
/Assets/Lucifer/Props/WineGlass.fbx
/Assets/Lucifer/Matcaps/Glass Matcap.jpg
/Assets/Lucifer/Matcaps/Pillar Matcap.png
/Assets/Lucifer/Matcaps/Cloth Matcap.png
/Assets/Lucifer/Matcaps/Metal Matcap.jpg
/Assets/Lucifer/Matcaps/Wall Matcap.png
/Assets/Lucifer/Matcaps/Latex Matcap.jpg
/Assets/Lucifer/Animations/Gestures/Blush.anim
/Assets/Lucifer/Animations/Gestures/Lewd.anim
/Assets/Lucifer/Animations/Gestures/DefaultGesture.anim
/Assets/Lucifer/Animations/Gestures/Angry.anim
/Assets/Lucifer/Animations/Gestures/Happy.anim
/Assets/Lucifer/Animations/Gestures/Sad.anim
/Assets/Lucifer/Animations/Gestures/Wink.anim
/Assets/Lucifer/Animations/Gestures/Smug.anim
/Assets/Lucifer/Animations/Gestures/HelltakerLucifer Animations.controller
/Assets/Lucifer/Animations/Glass/HelltakerLucifer (Glass Anims).controller
/Assets/Lucifer/Animations/Glass/GlassON.anim
/Assets/Lucifer/Animations/Glass/GlassGrab.anim
/Assets/Lucifer/Animations/Glass/GlassOFF.anim
/Assets/Lucifer/Materials/Head.mat
/Assets/Lucifer/Materials/Gestures.mat
/Assets/Lucifer/Materials/Wall.mat
/Assets/Lucifer/Materials/Wine.mat
/Assets/Lucifer/Materials/Pin.mat
/Assets/Lucifer/Materials/WineGlass.mat
/Assets/Lucifer/Materials/Clothing.mat
/Assets/Lucifer/Materials/Avatar by stubbystubby.mat
/Assets/Lucifer/Materials/Floor+Ceiling.mat
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiHelpers.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiAudioLink.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiV2F.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiUVDistortion.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMatcap.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiHelpers.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiAudioLink.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiV2F.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiUVDistortion.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMatcap.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineFrag.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAudioLink.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiUVDistortion.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiMetal.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiPassOutline.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiBulge.cginc
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/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiVert.cginc
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