Description
Update 2024-03-15 - Fixed the glass not rendering in mirrors. Was a result of me forgetting to load on the FX layer, not the gesture layer. Oops.
Update 2024-03-12 - Updated the model to now be 3.0. Returned the wine glass to the menu, updated shaders to poiyomi 9.04 PRO, updated lighting and reduced texture memory (Optimized version is now actually optimized). This version also no longer uses Dynamic Bones but has been updated to use PhysBones. Yippee.
Thanks to Leonic for modelling the emblem for me.
Lucifer from Helltaker. While one is available on booth that is a 1:1 creation of the original game variant, I decided to update this old model anyways for people who wanna use it.
Small edit: If you put this in a world of yours, all I ask is that you give me credit or link to this page for peeps to download. Thanks.
Regardless, here's what you need:
1. Poiyomi 8.0+ (I used v9.04 Pro.)
2. Latest Version of Unity used by VRChat (This was built on 2019.4.29f1)
3. VRC Avatar SDK
Install Requirements:
1. Latest Unity required by VRChat
2. 8.0 Poiyomi or Higher (I use 9.04 PRO, so if there's any issues, download this version to fix it, but there's no feature difference between 8.0 and 9.0 for the avatar).
2.1 Optional - Gesture Manager and Av3 Avatar manager installed in your base project, simply to test the avatar in play mode.
3. Knowledge on how to upload avatars.
Install Instructions (Assuming Fresh Project, using the Creator Companion App):
1. Create a fresh avatar project (Make sure you're utilizing current unity and scripts)
2. Install poiyomi 9.04 pro (or 8.0 if you don't have it).
3. Download this package
4. Import this package
5. Check for material errors (such as unlocked materials, pink materials, materials set to incorrect types, etc).
6. Simply choose to upload either the unoptimized or optimized version (differences between these two is avatar rating from bone colliders).
6.1 Use the posed model provided to take a picture for your avatar thumbnail
7. Enjoy!
FAQ:
NSFW?
Stop asking already, lol.
Assets (305 files inside Unity Package)
/Assets/Lucifer/HelltakerLucifer.fbx
/Assets/Lucifer/LuciferScene.unity
/Assets/Lucifer/LuciferMenu.asset
/Assets/Lucifer/LuciferController.controller
/Assets/Lucifer/LuciferParams.asset
/Assets/Lucifer/LuciferGestureFXLayer.controller
/Assets/Lucifer/Textures/GlasswareTexture 1.png
/Assets/Lucifer/Textures/Clothing.png
/Assets/Lucifer/Textures/Avatar by stubby.png
/Assets/Lucifer/Textures/wallnormal 2.png
/Assets/Lucifer/Textures/FabricNormals.jpg
/Assets/Lucifer/Textures/Gestures.png
/Assets/Lucifer/Textures/Head.png
/Assets/Lucifer/Textures/ClothingLatexMask.png
/Assets/Lucifer/Textures/ClothingMetalMask.png
/Assets/Lucifer/Textures/GestureEmission.png
/Assets/Lucifer/Textures/ClothingClothMask.png
/Assets/Lucifer/Textures/GlasswareTexture.png
/Assets/Lucifer/Textures/HeadEmissionMask.png
/Assets/Lucifer/Props/wine thin glass Red Wine.prefab
/Assets/Lucifer/Props/wine thin glass W Liquid.fbx
/Assets/Lucifer/Props/WineGlass.fbx
/Assets/Lucifer/Matcaps/Glass Matcap.jpg
/Assets/Lucifer/Matcaps/Pillar Matcap.png
/Assets/Lucifer/Matcaps/Cloth Matcap.png
/Assets/Lucifer/Matcaps/Metal Matcap.jpg
/Assets/Lucifer/Matcaps/Wall Matcap.png
/Assets/Lucifer/Matcaps/Latex Matcap.jpg
/Assets/Lucifer/Animations/Gestures/Blush.anim
/Assets/Lucifer/Animations/Gestures/Lewd.anim
/Assets/Lucifer/Animations/Gestures/DefaultGesture.anim
/Assets/Lucifer/Animations/Gestures/Angry.anim
/Assets/Lucifer/Animations/Gestures/Happy.anim
/Assets/Lucifer/Animations/Gestures/Sad.anim
/Assets/Lucifer/Animations/Gestures/Wink.anim
/Assets/Lucifer/Animations/Gestures/Smug.anim
/Assets/Lucifer/Animations/Gestures/HelltakerLucifer Animations.controller
/Assets/Lucifer/Animations/Glass/HelltakerLucifer (Glass Anims).controller
/Assets/Lucifer/Animations/Glass/GlassON.anim
/Assets/Lucifer/Animations/Glass/GlassGrab.anim
/Assets/Lucifer/Animations/Glass/GlassOFF.anim
/Assets/Lucifer/Materials/Head.mat
/Assets/Lucifer/Materials/Gestures.mat
/Assets/Lucifer/Materials/Wall.mat
/Assets/Lucifer/Materials/Wine.mat
/Assets/Lucifer/Materials/Pin.mat
/Assets/Lucifer/Materials/WineGlass.mat
/Assets/Lucifer/Materials/Clothing.mat
/Assets/Lucifer/Materials/Avatar by stubbystubby.mat
/Assets/Lucifer/Materials/Floor+Ceiling.mat
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiHelpers.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiAudioLink.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiV2F.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiUVDistortion.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_PoiMatcap.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Gestures/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiHelpers.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiAudioLink.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiV2F.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiUVDistortion.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_PoiMatcap.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Head/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBackFace.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpecular.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBulge.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDithering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDebug.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiIridescence.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_Poicludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRandom.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMainTex.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiWireframe.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPenetration.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMath.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiTessellation.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMacros.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlackLight.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVideo.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEmission.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlending.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiHelpers.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiClearCoat.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPanosphere.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPass.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMirror.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiHologram.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassShadow.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAudioLink.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiV2F.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBRDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiUVDistortion.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMatcap.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Clothing/Includes/CGI_FunctionsArtistic.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDefines.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiParallax.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiMetal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiRGBMask.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDepthColor.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiData.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiFrag.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDissolve.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiShadowVert.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiPathing.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiPassOutline.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiRimLighting.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiGrab.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiDecal.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiMSDF.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiFlipbook.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiGlitter.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiVoronoi.cginc
/Assets/Lucifer/Materials/OptimizedShaders/Pin/Includes/CGI_PoiBackFace.cginc
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