Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Moved the viewpoint to eye height
Was `ViewPosition: {x: 0, y: 1.0032451, z: 0.04026605}`, now y 0.384 (0.269 m in world), derived from the rig's head bone.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
OwO
1