Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Rin Tohsaka.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/rin toh Look What You Made Me Do Dance-VRCMods.prefab' and ready-to-open scene 'Assets/rin toh Look What You Made Me Do Dance-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatars/Rin Tohsaka/Rin Toh Anin look what.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.267 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.07x root scale.
Added multi-avatar upload instructions
The package contains 4 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
uh I have a problem.. there are 39758 polygons and I can't really publish it..
1Will Emotes be added soon?
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0Another Fantastic release. Keep up the amazing work :3
0