UPDATED (DL IN THE DESCRIPTION) Almost every fortnite animation
Since the unity package was 52mb
Open up the FBX folder and do with that as you will
Orange juice: https://vrcmods.com/item/1689-Orange-Justice-Emote
How to use the emotes:
set Generic to Humanoid on the animation, click configure. Next click on the head, remove the bone from the helmet (neck) and put head on the bone called head, hit apply. Now there should be a clip in the prefab. You should be able to copy the animation now, if not change the animation name in the settings and copy then.
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Hello, I need to report a user for reuploading my work on here. I don't know where to report so I need some help. A user, MyersPrincessYT reuploded my MMD Power Symbol and I want it taken down.0 Reply
adding on what MarioKartz said you may have to enforce T-Pose on Your avatar when you publish and build cause i got errors when i didn't do that before hand. but like one user said earilier this would have been way easier if it was just copy and paste ready. im still having issues with the instructions provided and im still trying to fix em
That "animation config" that the guy below mentioned is actually the avatar configuration screen, and the pose setting is somewhere near the apply button (just in case you can't find it)
Also, some of these will require you to click "Sample Bind-Pose" before enforce t-pose (to fix the legs)
Hey guys, new problem, i try to activate my avatar and error occured: http://www.screencapture.ru/uploaded/b1/99/35/b19935F6.jpg
What can i do with this?
In the URL you need to change it to vrcmods, for some reason its redirecting people to vrchatmods.com0 Reply
Guys, i can't download anything from here. What is the problem?
There is an error: http://www.screencapture.ru/uploaded/dc/05/73/DC057367.jpg
EDIT: remove the bone from the helmet (neck) and put head on the bone called head, sorry!0 Reply
How to use the emotes: set Generic to Humanoid on the animation, click configure. Next click on the head, remove the bone called helmet and search for head and put it there, hit apply. Now there should be a clip in the prefab. You should be able to copy the animation now, if not change the animation name in the settings and copy then.
How do i use these? If i select the animation it works fine with the model you provided, but if i switch to my avatar's model (or Unity's default model) then it just stays in the default pose0 Reply
I do not hear the answer, on animation of a bone others, and if to take unit model that it passes in a default a pose, If you switch the rig to a humanoid, then the animation disappears
Because that's how you normally actually download stuff on this website.0 Reply
I'm experienced in Unity, but I did not succeed, I need to process the animation in bender?