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Mayu19k - 19k Poly - Marker,Eyes,Lips, No branding + World-Link Screenshot
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2.1K Total Downloads

52K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


https://vrchat.net/launch?worldId=wrld_80dd1268-5903-4c98-8aa0-a404b161fffe
Check out the Avatar in this World or search for "Mayu" ingame

Public ID for Pedestals:
avtr_ee3b3e97-88bf-489a-bd56-4bd5b231c5cd

This model is based on the Mayu MMD model by Saboten.

A short Video showcasing the Avatar:
https://www.youtube.com/watch?v=ROA5IMNlHfg&list=PLHPl0SFKkUjOndnVQw-Q3Irbv_lQrpxhb&t=2m56s showing at the 2:56 mark.

This is a highly optimized version of the Mayu Avatar I primarly use:
https://vrcmods.com/item/2143

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To use this Avatar import the VRChat SDK:
https://www.vrchat.net/login?from=sdk

and import Cubed Shaders:
https://github.com/cubedparadox/Cubeds-Unity-Shaders/releases
(in case of the Avatar being all pink use Version 0.24, which I have used)

To upload the Avatar drag the Scene File (the one with the Unity symbol) called "Mayu19k" into the hierachy to the left. Log in via VRChat SDK -> settings, then navigate to VRChat SDK -> Show Build Control Panel and follow the assistant. You may have to wait a bit for it to load.

This Video explains the process well:
https://www.youtube.com/watch?v=59pbjYlF-B4

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Please note that in order to have your hair and skirt move, you will need a plugin called "Dynamic Bones" ( https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743 ) which costs 20 Euro or obtain it somehow differently.
However this avatar in particular may work farily decently without having parts move.

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Error: No textures
Solution: Start a fresh project and import Cubed Shaders before importing the model

Error: Missing Scripts, no dynamic bones
You will need to have access to the Dynamic Bones package from the unity asset store (costs 20€) or otherwise to have hair and the skirt move around. If you have the package, import the dynamic bones plugin first in a fresh project.

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If you have any other issues please let me know in the comments on VRMods or on this Video:
https://www.youtube.com/watch?v=ROA5IMNlHfg&list=PLHPl0SFKkUjOndnVQw-Q3Irbv_lQrpxhb

Assets (31 files inside Unity Package)


/Assets/Mayu19k by Maebbie/inittrail.anim
/Assets/Mayu19k by Maebbie/DRAWROCK.anim
/Assets/Mayu19k by Maebbie/Ink.mat
/Assets/Mayu19k by Maebbie/DRAWFIST.anim
/Assets/Mayu19k by Maebbie/Mayu19k.unity
/Assets/Mayu19k by Maebbie/TrailPosition.controller
/Assets/Mayu19k by Maebbie/Mayu19k.controller
/Assets/Mayu19k by Maebbie/Overrides.overrideController
/Assets/Mayu19k by Maebbie/Readme.txt
/Assets/Mayu19k by Maebbie/DRAWTHUMB.anim
/Assets/Mayu19k by Maebbie/Mayu19k.prefab
/Assets/Mayu19k by Maebbie/DRAWGUN.anim
/Assets/Mayu19k by Maebbie/DRAWOPEN.anim
/Assets/Mayu19k by Maebbie/DRAWPOINT.anim
/Assets/Mayu19k by Maebbie/Blinking.anim
/Assets/Mayu19k by Maebbie/Mayu19k (1) 1.controller
/Assets/Mayu19k by Maebbie/DRAWVICTORY.anim
/Assets/Mayu19k by Maebbie/mayu19k reimport/Mayu19k.fbx
/Assets/Mayu19k by Maebbie/Textures/AtlasHandsMayu19k.png
/Assets/Mayu19k by Maebbie/Textures/AtlasMayu19k.png
/Assets/Mayu19k by Maebbie/Materials/AtlasHandsMayu19k.mat
/Assets/Mayu19k by Maebbie/Materials/AtlasMayu19k.mat
/Assets/Snail/Marker/Components/Marker.shader
/Assets/Snail/Marker/Components/Editor/SnailMarkerEditor.cs
/Assets/Snail/Marker/AnimationGenerator/SnailMarkerAnimationCreator.cs
/Assets/Snail/Marker/AnimationGenerator/Editor/SnailMarkerAnimationCreatorEditor.cs
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
Comments

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qissandra_ 1635001807 ago

Whenever I wanted to publish it, it says prefab was not found. I followed all the step but there's still missing a mono script. May I know how to fix this?

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Cyberknite 1534470393 ago

finally I can help my friend with thiswith 1st personal avatar ^ ^

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Verplission 1534178982 ago

thank you

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Maebbie Author 1534168499 ago

after you doubleclicked your scene file check the hierarchy and drag the Trail position to the end of the left finger:https://i.imgur.com/XJkRfVg.pngThen click on the trail position again and set the Position coordinates as follows on the right side of the window in the inspector tab:X: 0 | Y: 0.0001960024 | Z: 1.399791e-05https://i.imgur.com/ZPt9oAU.jpg

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Verplission 1534153741 ago

is there any way to switch the drawing to the left hand? (im left handed)

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Maebbie Author 1534047236 ago

I just downloaded and reimported the package again myself to test and see, its all working perfectly. Try making a new unity project from scratch, import the VRCSDK, cubed shaders and dynamic bones (if you have that). Then after you have done that import this package and look for the Mayu19k Scene file with the Unity logo ( https://i.imgur.com/5BJ9MlX.jpg ) and doubleclick it. Check if the Model in the new Scene (Hierachy -> Mayu19k -> Mayu19k) has a VRC_Avatar_Descriptor (see on the right in the inspector tab). If not add it by clicking "Add Component" and searching for VRC_Avatar_Descriptor. Then set the following values:https://i.imgur.com/93zjl9d.jpgBut as said, making a fresh project and following the instructions closely should be all you need. It may also be just Unity bugging out.

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ArgentumLux 1534046236 ago

I'm getting an error reading "Please add a scene descriptor or avatar descriptor to your project." Is the Unity file missing something?

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RogueMorty 1533236590 ago

At the very least, if you got it from deviant art put the link in your description. Always put the source in

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Maebbie Author 1533235780 ago

There is none. You can check out the Video on Youtube though, which showcases the Avatar ingame: https://www.youtube.com/watch?v=ROA5IMNlHfg&list=PLHPl0SFKkUjOndnVQw-Q3Irbv_lQrpxhb&t=2m56sIf you are looking for the MMD Model itself, just google for "Mayu Saboten"

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RogueMorty 1533235505 ago

Hold up, where is the deviantart/niconico link?

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