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Mantis LOD Editor - Decimation tool Screenshot Mantis LOD Editor - Decimation tool Screenshot
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2.4K Total Downloads

52.2K Total Views

Asset Type Models and Props

File Type Unity Package

Description


Mantis LOD Editor is a great tool for decimating high-poly models in unity without doing any visible damage to them !!
Tutorial :
-Select your avatar's mesh (exp. "Body").
-Click on "Add component", type in "mantis" and select the editor.
-Click on "Update Mesh Data" and use the slider for decimating until your avatar reaches the perfect amount of polygons.
-Click on "Save Current Mesh" and save it to your avatar folder.
-Drag the created mesh (exp. name: Body(Clone)_Quality_85.4) onto your avatar's current mesh ( exp. "Body") and it will automatically replace them.
-Remove the editor by clicking on the gear icon with an arrow and pressing "Remove component".
-Enjoy your decimated model !

Assets (10 files inside Unity Package)


/Assets/MantisLODEditor/Common/Mantis_Mesh.cs
/Assets/MantisLODEditor/Common/MantisLODEditorOnline.cs
/Assets/MantisLODEditor/Guide/style.css
/Assets/MantisLODEditor/Guide/tab_back.png
/Assets/MantisLODEditor/Guide/header.png
/Assets/MantisLODEditor/Guide/bar.png
/Assets/MantisLODEditor/Guide/background.png
/Assets/MantisLODEditor/Guide/footer.png
/Assets/MantisLODEditor/Guide/guide.html
/Assets/MantisLODEditor/Editor/InnerMantisLODEditorOnline.cs
Comments

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0v3rfl0w 1583597754 ago

can you update it to 5.5 or 6.0?

0
jewelz 1536914699 ago

theres one slight problem, when ever I decimate the model and I click away for 10 seconds, it just goes back to 100.. how can I fix this

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Red134 1536622919 ago

Theres a way to have 20k+ polys without a modded sdk you just have to have the meshes off by default and have a runtime animator turn them on the sdk will think there are 0 polys the meshes have to be on a game object other than the main one with the descriptor tho cause the animator on that one doesnt work on runtime for some reason

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Baeronius 1536278705 ago

Looks like question marks or something terminate a post early. My prior post had 3-4 sentences in it. ok

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Baeronius 1536278603 ago

So what's all the fuss about

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Schwartzzxd Author 1536246421 ago

*wipes tears*

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AzulieZeiro 1536241983 ago

this works totally fine, ignore them. This is a good solution over the bannable modded SDK. I've tried manual decimating, and this is way easier.

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Schwartzzxd Author 1536220718 ago

So I might aswell delete this if no one cares. I mean, i was using this on some really high poly avatars and it worked just fine, so idk about you guys :/

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ggqf 1536201046 ago

I highly suggest NOT using this and just learn simple decimation in Blender instead. Don't use any auto-tools, just play around with the models and delete things that you won't notice otherwise and reduce poly counts on shit like buttons and emote faces. Tools will almost always break shape keys or fuck the mesh in some form.

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BloodWork 1536175958 ago

if you know how to decimate lol, the auto tool doesnt always look good.

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Schwartzzxd Author 1536174667 ago

Actually it can be used for both and it's even better than the one in blender, because it doesn't mess up the mesh badly.

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BloodWork 1536163607 ago

bad idea, i wont use it, just use Blender instead. This is NOT for decimating Models its for decimating worlds..

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