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4.1K Total Downloads

98.1K Total Views

Asset Type Models and Props

File Type Unity Package

Description


No one seems to have a working version of this animation, and those that do don't want to give it out, SO I made a working version WITH working visemes from the original MMD motion file. Have fun!

Video of the original animation: https://www.youtube.com/watch?v=5d5B2j1G_1s

Assets (2 files inside Unity Package)


/Assets/Hit Or Miss/HitOrMiss_FIXED.anim
/Assets/Hit Or Miss/Hit or Miss.wav
Comments

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Legoman99573 6y 170d ago

@JSan it's only cut by 5 seconds, just add a keyframe 5 seconds at the end.

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JSan 6y 187d ago

VRChat will cut off emotes short, so you guys need to add a couple of extra frames at the end to complete the animation

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Potato Is Baked 6y 203d ago

Big waste of time, this is extremely difficult to apply to a character, I sat here for an hour with 10 tabs open with each one googling a different issue with this

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Huguito 6y 208d ago

FOR FIX ANIMATION MOVEMENT:
JUST PUT THREE ANIMATION REFERENCE OPTIONS AS "ORIGIN" FOR FREE MOVEMENT, BECAUSE DEFAULT SETTINGS FOLLOWS THE PLAYER AND AVATAR, THIS CAUSES THE PROBLEM!

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Eagle 6y 208d ago

visemes work fine, but the movement or body animation doesn't work

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CJLogix 6y 209d ago

how do i get the audio to work with the animation

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NumiLumi 6y 210d ago

Nevermind I fixed it up and got it to face the right way :) Good animation~

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ArabellaGami 6y 210d ago

It's an amazing animation and im so happy you added this! Only thing that is bad is that it cuts off at the dab. I can deal with it facing the wrong way just turn around in game if you could fix the cut off I would extremely appreciate it! Thank you for the animation. :)

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prothean 6y 211d ago

So how do i add the audio to the animation

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UnitedPlains 6y 211d ago

The full emote doesn't play ingame

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UnitedPlains 6y 212d ago

ingame the emote cuts off as soon as they dab

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Marsho 6y 212d ago

When in Unity the animation faces the correct way but in game the animation faces the wrong way. Turned the model around in Unity but didn't make a difference

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Temmie wtf 6y 212d ago

the visemes don't work because the model is different but its ok anyway. thx

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OMG Riley Author 6y 213d ago

No worries. Didn't notice it myself when I uploaded it >.<

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ElectricVibes 6y 213d ago

I love it and not to be a grammar nazi. But the or in your title should have a lowercase o. Sorry if I'm being a grammar nazi. XD

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no caps 6y 213d ago

oh god

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OMG Riley Author 6y 213d ago

1.) turn your model around. lol
2.) visemes worked on the 4 models i tested it on. your model may be translated differently, so this may not work onnall models.

3.) yes. it is a direct conversion of the original mmd motion to unity.

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BuddyJason 6y 213d ago

and it is facing the wrong way

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BuddyJason 6y 213d ago

the visemes would not work

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Bruder Muss Los 6y 213d ago

Whyyyyy

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rollthered 6y 213d ago

Then is it 100 percent the same

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OMG Riley Author 6y 213d ago

added YT link of the original mmd

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rollthered 6y 213d ago

You know, a gif would help me decide if i want to download this or not.

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OMG Riley Author 6y 213d ago

Whatchu mean, foo

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oniiguy 6y 213d ago

this aint it chief

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