Legoman99573
6y 170d ago
@JSan it's only cut by 5 seconds, just add a keyframe 5 seconds at the end.
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JSan
6y 187d ago
VRChat will cut off emotes short, so you guys need to add a couple of extra frames at the end to complete the animation
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Potato Is Baked
6y 203d ago
Big waste of time, this is extremely difficult to apply to a character, I sat here for an hour with 10 tabs open with each one googling a different issue with this
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Huguito
6y 208d ago
FOR FIX ANIMATION MOVEMENT:
JUST PUT THREE ANIMATION REFERENCE OPTIONS AS "ORIGIN" FOR FREE MOVEMENT, BECAUSE DEFAULT SETTINGS FOLLOWS THE PLAYER AND AVATAR, THIS CAUSES THE PROBLEM!
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Eagle
6y 208d ago
visemes work fine, but the movement or body animation doesn't work
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CJLogix
6y 209d ago
how do i get the audio to work with the animation
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NumiLumi
6y 210d ago
Nevermind I fixed it up and got it to face the right way :) Good animation~
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ArabellaGami
6y 210d ago
It's an amazing animation and im so happy you added this! Only thing that is bad is that it cuts off at the dab. I can deal with it facing the wrong way just turn around in game if you could fix the cut off I would extremely appreciate it! Thank you for the animation. :)
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prothean
6y 211d ago
So how do i add the audio to the animation
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UnitedPlains
6y 211d ago
The full emote doesn't play ingame
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UnitedPlains
6y 212d ago
ingame the emote cuts off as soon as they dab
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Marsho
6y 212d ago
When in Unity the animation faces the correct way but in game the animation faces the wrong way. Turned the model around in Unity but didn't make a difference
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Temmie wtf
6y 212d ago
the visemes don't work because the model is different but its ok anyway. thx
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OMG Riley
Author
6y 213d ago
No worries. Didn't notice it myself when I uploaded it >.<
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ElectricVibes
6y 213d ago
I love it and not to be a grammar nazi. But the or in your title should have a lowercase o. Sorry if I'm being a grammar nazi. XD
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OMG Riley
Author
6y 213d ago
1.) turn your model around. lol
2.) visemes worked on the 4 models i tested it on. your model may be translated differently, so this may not work onnall models.
3.) yes. it is a direct conversion of the original mmd motion to unity.
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BuddyJason
6y 213d ago
and it is facing the wrong way
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BuddyJason
6y 213d ago
the visemes would not work
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rollthered
6y 213d ago
Then is it 100 percent the same
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OMG Riley
Author
6y 213d ago
added YT link of the original mmd
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rollthered
6y 213d ago
You know, a gif would help me decide if i want to download this or not.
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OMG Riley
Author
6y 213d ago
Whatchu mean, foo
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oniiguy
6y 213d ago
this aint it chief
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