Defalt - Watch_Dogs 1

Uploaded by CryCry 1517168374 ago


I usually use a "Rainbow Shader Script" for the Mask & Ears to give it more a unique look to it,
If you don't like it feel free to head to the Mask or Ears,
change the Textures Shader from "Rainbow" to "Standard"

Fully working Avatar with 100% IK Body Tracking.

The model has 18590 Polygons.


Ported and Edited from the standard edition of the Watch_Dogs 1 game itself.

The whole Mesh was teared so i had to manually fix it
so don't be surprised if the mesh isn't perfect as it is.

Feel free to edit the Avatar as you like,
but if you're going to upload it somewhere please credit me for the original version.


Make sure your Unity version is "Unity 5.6.3p1"

Make a Project with SDK for vrchat installed,

then launch the installer and import all the files contained inside the package
and you will be all good to Publish it after you done so.


Make sure you check out the applied textures of the model
as they usually will set one of themselves to either Transparent or Cutout.

Leave a comment what you think of the model.
also be sure to upvote or downvote it.

Thank you for checking out my Avatar!

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6651 total downloads



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Lucasgintoki 1551278865 ago

Downvoted for being gay

1 Reply
CryCry Author 1543335354 ago

@Brink Sounds good to me man, I fixed the tippy toeing issue by just removing the toe bones,
but if you manage to find a workaround sure man go ahead! Thanks btw.

0 Reply
Brink 1537336531 ago

Hey dude, love the model and have bee using it. Gonna try and rework the IK on it as looking up and down makes the entire model move up and down. I think it's a neck joint issue. If I can fix it I'll reupload the model and credit you as the Original Uploader of the model.

0 Reply
CryCry Author 1522362159 ago

I'm not sure what you mean by that but
it's a fully working model for both VR & non-VR users.

0 Reply
MaTo 1522183021 ago

first i'm non VR user. thx for made it. but the neck... something is wrong. unmatching by the real person bone u know? can u fixed it for non VR users?

0 Reply
Deme 1521497924 ago

ok it is the Rainbow Shader that did it i put a flat picture with a texture on it and no more splitting mask

0 Reply
Deme 1521497408 ago

@CryCry im going to add a different Texture to the mask to see if that might be the issue but yes several VR user told me in their headsets the mask splits into 2 masks one on my head and one floating off to the left of my head it might be the shader or possibly the mask itself i will let you know when i test the different shader to see if thats what it is

0 Reply
CryCry Author 1521476918 ago

Click on the Main Model in your Hierarchy, then on the right side click "Add component"
then search for "Pipeline" & Select it, then Publish the avatar.

0 Reply
CryCry Author 1521476778 ago

Hmm I have never heard of that issue before,
I got the models public on my CryCry's Lounge world, But that's strange,
There's multiply layers on the mask so if you want to hide a layer you can do:

A: Hide it in Unity by applying Shaders such as: UI => Default.
B: Remove Layers in Blender.
The mask is a solid Mesh and it has a seperate mesh ontop to give it that look...

0 Reply
Deme 1520501303 ago

question for you, i have a friend that uses VR in VRChat and he says while looking at this avatar the mask splits for each eye do you know of a way to use this one and not have that effect? i still want to use the rainbow shader on it but the mask seems to do weird things to VR users, it dont do it while looking in the mirror in game just when they look at the mask directly.

0 Reply
ArmoredMicrobe2 1520166396 ago

it says 'your scene does not have a PipelineManager' what do i do?

0 Reply
CryCry Author 1519735668 ago

Well your friend is either
A: Using some other 3rd party software that interferes with VRCHAT.
B: He's just messing with you.
There's no way that this Package could contain any form of malicious files.

0 Reply
digtaka2 1519710427 ago

what about when you cannot access VRCHat whatsoever, what was this made with? a friend of mine said VRChat is mistaking it as malware, freaking weird.

0 Reply
Fearganainm 1519470850 ago

Cool Avatar:)

0 Reply
dexkeywolf 1519104239 ago

Been looking for a Robot Esc type Avata. I know not really robot but will work with the sounds. Good job man.

0 Reply
Bobalus 1518252638 ago

The odd thing is you already have a Pipline manager in there....

0 Reply
BigBanky 1517620741 ago

i edited it and put a power rangers head on it

0 Reply
CryCry Author 1517461454 ago

You can add a pipeline manager by selecting the Avatar in the Hierarchy. Then click "Add component" then type in "pipeline" then select it and you're all good to go.

0 Reply
multiperson2397 1517444760 ago

I get a window that says "Your scene does not contain a PipelineManager" when I click "Build and Publish" Any way to fix this?

0 Reply
TheUnknownM 1517433840 ago

There needs to be more avatars like this, Avatars with the glowing stuff.

0 Reply
CryCry Author 1517433785 ago

You're welcome man :)

0 Reply
izsuji 1517412267 ago

dope looking avatar! thanks for sharing <3

0 Reply
CryCry Author 1517411456 ago

Thank you! I hope everyone has been enjoying the Avatar so far :)

0 Reply
TheUnknownM 1517388643 ago

Dude, This is extremely sick. I love this avatar!

0 Reply
CryCry Author 1517177026 ago

Thanks man! :)

0 Reply
Ztarkey 1517176941 ago


0 Reply

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