CryCry
Author
6y 130d ago
@Brink Sounds good to me man, I fixed the tippy toeing issue by just removing the toe bones, but if you manage to find a workaround sure man go ahead! Thanks btw.
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Brink
6y 200d ago
Hey dude, love the model and have bee using it. Gonna try and rework the IK on it as looking up and down makes the entire model move up and down. I think it's a neck joint issue. If I can fix it I'll reupload the model and credit you as the Original Uploader of the model.
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CryCry
Author
7y 8d ago
@MaTo I'm not sure what you mean by that but it's a fully working model for both VR & non-VR users.
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MaTo
7y 10d ago
@CryCryfirst i'm non VR user. thx for made it. but the neck... something is wrong. unmatching by the real person bone u know? can u fixed it for non VR users?
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Deme
7y 18d ago
ok it is the Rainbow Shader that did it i put a flat picture with a texture on it and no more splitting mask
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Deme
7y 18d ago
@CryCry im going to add a different Texture to the mask to see if that might be the issue but yes several VR user told me in their headsets the mask splits into 2 masks one on my head and one floating off to the left of my head it might be the shader or possibly the mask itself i will let you know when i test the different shader to see if thats what it is
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CryCry
Author
7y 18d ago
@ArmoredMicrobe2 Click on the Main Model in your Hierarchy, then on the right side click "Add component" then search for "Pipeline" & Select it, then Publish the avatar.
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CryCry
Author
7y 18d ago
Hmm I have never heard of that issue before, I got the models public on my CryCry's Lounge world, But that's strange,There's multiply layers on the mask so if you want to hide a layer you can do:A: Hide it in Unity by applying Shaders such as: UI => Default.B: Remove Layers in Blender. The mask is a solid Mesh and it has a seperate mesh ontop to give it that look...
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Deme
7y 30d ago
question for you, i have a friend that uses VR in VRChat and he says while looking at this avatar the mask splits for each eye do you know of a way to use this one and not have that effect? i still want to use the rainbow shader on it but the mask seems to do weird things to VR users, it dont do it while looking in the mirror in game just when they look at the mask directly.
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ArmoredMicrobe2
7y 33d ago
it says 'your scene does not have a PipelineManager' what do i do?
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CryCry
Author
7y 38d ago
Well your friend is either A: Using some other 3rd party software that interferes with VRCHAT.B: He's just messing with you. There's no way that this Package could contain any form of malicious files.
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digtaka2
7y 39d ago
what about when you cannot access VRCHat whatsoever, what was this made with? a friend of mine said VRChat is mistaking it as malware, freaking weird.
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dexkeywolf
7y 46d ago
Been looking for a Robot Esc type Avata. I know not really robot but will work with the sounds. Good job man.
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Bobalus
7y 56d ago
The odd thing is you already have a Pipline manager in there....
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BigBanky
7y 63d ago
i edited it and put a power rangers head on it
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CryCry
Author
7y 65d ago
You can add a pipeline manager by selecting the Avatar in the Hierarchy. Then click "Add component" then type in "pipeline" then select it and you're all good to go.
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multiperson2397
7y 65d ago
I get a window that says "Your scene does not contain a PipelineManager" when I click "Build and Publish" Any way to fix this?
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TheUnknownM
7y 65d ago
There needs to be more avatars like this, Avatars with the glowing stuff.
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CryCry
Author
7y 65d ago
You're welcome man :)
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izsuji
7y 65d ago
dope looking avatar! thanks for sharing <3
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CryCry
Author
7y 65d ago
Thank you! I hope everyone has been enjoying the Avatar so far :)
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TheUnknownM
7y 66d ago
Dude, This is extremely sick. I love this avatar!
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CryCry
Author
7y 68d ago
Thanks man! :)
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Ztarkey
7y 68d ago
GREAT AVATAR :DDD CRY IS THE BEST
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