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Vanilla Black Screenshot
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198 Total Downloads

5.3K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


This is the first model I have made in unity. I used my good friend Vanilla Neko as a reference for this model he makes the best Konko models you will ever see and he ONLY does Konko models. I put a ton of effort into this model so please give me some good tips on how to make even more Konko models.

Thanks, Vanilla Black

Assets (106 files inside Unity Package)


/Assets/Mirza Beig/Editor Extensions/_Common/Editor/ParticleEditorUtility.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackExtensions.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlayback.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Multi-Asset Renamer/Editor/MultiAssetRenamer.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerExtensions.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterExtensions.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyAfterTime.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/TransformNoise.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/ParticleSystems.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyOnParticlesDead.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/TrailRenderers.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyOnTrailsDestroyed.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/RendererSortingOrder.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/PerlinNoise.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/AnimatedLight.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/Rotator.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/ParticleSystemsSimulationSpeed.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/IgnoreTimeScale.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FPSDisplay.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FollowMouse.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/DemoManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/LoopingParticleSystemsManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/ParticleManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FPSTest.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/OneshotParticleSystemsManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/MouseRotateCamera.cs
/Assets/Mirza Beig/Particle Systems/Ultimate VFX/2 - Expansions/XP - TITLES/Scripts/DemoManager_XPTitles.cs
/Assets/Mirza Beig/Shaders/_Common/IEBase.cs
/Assets/Mirza Beig/Shaders/Image Effects/Resources/Sharpen/Sharpen.cs
/Assets/Mirza Beig/Demos/Wallpapers/Gravity Clock/Scripts/BillboardCameraPlaneUVFX.cs
/Assets/Mirza Beig/Demos/Wallpapers/Gravity Clock/Scripts/GravityClockInteractivityUVFX.cs
/Assets/Mirza Beig/Scripting/Effects/_Common/CreateLUT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Flocking/ParticleFlocking.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Lights/Scripts/ParticleLights.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/Noise.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/ParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/AttractionParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/VortexParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/TurbulenceParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/MT (EXPERIMENTAL)/TurbulenceParticleAffectorMT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/MT (EXPERIMENTAL)/ParticleAffectorMT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Plexus/Scripts/ParticlePlexus.cs
/Assets/Dynamic Bones/Scripts/DynamicBoneColliderBase.cs
/Assets/Dynamic Bones/Scripts/DynamicBonePlaneCollider.cs
/Assets/Vanilla Negro/FBX/sweet dreams_vmd.anim
/Assets/Vanilla Negro/FBX/Running_Man_Slav.anim
/Assets/Vanilla Negro/FBX/Noice.anim
/Assets/Vanilla Negro/FBX/Konko.unity
/Assets/Vanilla Negro/FBX/konko.fbx
/Assets/Vanilla Negro/FBX/Happy.anim
/Assets/Vanilla Negro/FBX/gangnam.anim
/Assets/Vanilla Negro/FBX/Bubbletop1.anim
/Assets/Vanilla Negro/FBX/CustomOverrideEmpty 1.overrideController
/Assets/Vanilla Negro/FBX/Blink.controller
/Assets/Vanilla Negro/FBX/Hip_Hop_Dancing.anim
/Assets/Vanilla Negro/FBX/Happy.controller
/Assets/Vanilla Negro/FBX/konko (1).controller
/Assets/Vanilla Negro/FBX/CaramellDansen.anim
/Assets/Vanilla Negro/FBX/0_to_100.anim
/Assets/Vanilla Negro/FBX/Blink.anim
/Assets/Vanilla Negro/FBX/Textures/tex_eyes2.tga
/Assets/Vanilla Negro/FBX/Textures/k_toon0.bmp
/Assets/Vanilla Negro/FBX/Textures/tex_fuku1.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami4.tga
/Assets/Vanilla Negro/FBX/Textures/tex_senaka.tga
/Assets/Vanilla Negro/FBX/Textures/tex_body.tga
/Assets/Vanilla Negro/FBX/Textures/tex_fuku2.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami1.tga
/Assets/Vanilla Negro/FBX/Textures/k_toon1.bmp
/Assets/Vanilla Negro/FBX/Textures/tex_eyesb.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami3.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kao.tga
/Assets/Vanilla Negro/FBX/Textures/tex_skirt.tga
/Assets/Vanilla Negro/FBX/Textures/tex_aka.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami2.tga
/Assets/Vanilla Negro/FBX/Textures/tex_mimi.tga
/Assets/Vanilla Negro/FBX/Textures/tex_badge.tga
/Assets/Vanilla Negro/FBX/Materials/tex_kami1.mat
/Assets/Vanilla Negro/FBX/Materials/tex_skirt.mat
/Assets/Vanilla Negro/FBX/Materials/tex_aka.mat
/Assets/Vanilla Negro/FBX/Materials/toon02.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_badge.mat
/Assets/Vanilla Negro/FBX/Materials/tex_mimi.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kao.mat
/Assets/Vanilla Negro/FBX/Materials/toon01.mat
/Assets/Vanilla Negro/FBX/Materials/tex_body.mat
/Assets/Vanilla Negro/FBX/Materials/材質23.mat
/Assets/Vanilla Negro/FBX/Materials/tex_eyesb.mat
/Assets/Vanilla Negro/FBX/Materials/tex_senaka.mat
/Assets/Vanilla Negro/FBX/Materials/tex_eyes2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami3.mat
/Assets/Vanilla Negro/FBX/Materials/tex_fuku1.mat
/Assets/Vanilla Negro/FBX/Materials/tex_fuku2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami4.mat
/Assets/DynamicBone/Demo/GameController.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/PoiShaders/PoiyomiToonShader/Editor/PoiToon.cs
/Assets/PoiShaders/PoiyomiToonShader/Editor/PoiToonOutline.cs
/Assets/Poiyomi's Master Shader/PoiShaders/MasterShader/Editor/PoiMaster.cs
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
Comments

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Wigga 1570016453 ago

So black.

0
Cobalt 27 1551344876 ago

I feel like a darker skin tone might really make the eyes pop!

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KingBullyHunter Author 1551201969 ago

ikr

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Unknown Squid 1550881154 ago

Not really sure what I'm looking at here, but I get the impression it's some kinda attention seeking childish tantrum. VRC mods isn't exactly famed for consistent quality uploads, but this is kinda taking the piss.

0
KingBullyHunter Author 1550786585 ago

C L O W N F I E S T A

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KingBullyHunter Author 1550786285 ago

( ?° ?? ?°) OVERCONFIDENCE IS A SLOW AND INSIDIOUS KILLER ( ?° ?? ?°)

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Vanilla Neko 1550774822 ago

would have even straight up done the texture edits for you to make her dark-skinned if you had ask nicely instead of purposefully baiting people and then throwing a tantrum when people call you out on it

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Vanilla Neko 1550774556 ago

Like I said in DM's I don't really mind the model you created. the problem was that you went out of your way to annoy us with it and then threw a tantrum when we asked you to leave us alone and to stop

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Vanilla Neko 1550774414 ago

*your

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Vanilla Neko 1550774313 ago

Instead of asking for advice you went out of you're way to annoy us with it. And then started hurling insults calling us things such as pedophiles, racists, and butt buddies, and bitches, and many other things. When we ask you kindly to leave us alone. then you proceeded to ignore all attempts at civil adult discussion about the issue. And several offers to just go our separate ways.

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Vanilla Neko 1550773868 ago

If you wanted actual advice on making konko models I would have been more than happy to help. I've helped many other people in their pursuits of making various creations with her. but we all know that's not the real reason you uploaded this

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KingBullyHunter Author 1550738438 ago

I am working on the hands fix.Thanks for the support!

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backwards 1550680666 ago

i like, good work, i think hands broken

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I feel attacked 1550632818 ago

That's my true color

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kyuubical 1550627229 ago

i better dont see spinning animations with this model

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crasher dasher 1550626744 ago

can u make a animation with the bernie playing flashbang?

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Kantufla 1550626372 ago

why dont you put effort in your model?

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EatDatPussy445 1550626211 ago

Yoo, that's hot. Can this comment hit 10 likes for the creator to add the Fortnite dance?

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KingBullyHunter Author 1550625867 ago

Thats a good Idea I like it. I will try to add this.

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LogoutClient 1550625751 ago

are you planning on updating this model at all? if you are then could you make an animation like this video. https://youtu.be/aCLa_nvcJAI but instead of the guy running its this avatar.

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KingBullyHunter Author 1550625578 ago

Thanks for the feedback, I will be implementing all the suggestions and more!

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LacificxDeath 1550625493 ago

can i rip it from the game instead of using vrcmods

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kyoukofanboy 1550625409 ago

why doesn't it have a crash

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thatguyjoseph 1550625351 ago

hey that's pretty cool, could you add the hype dance to it and slap drake on it please?

0
nekojett 1550625286 ago

this is pretty great tbh, i really like the originality

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