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File Size: 9.3 MB
File Type: UNITYPACKAGE
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VRChat Avatar Descriptor: true
Unity Version: 5.6.3p1
VRChat SDK3: false
Lip Sync: true
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File Contents

/Assets/Mirza Beig/Editor Extensions/_Common/Editor/ParticleEditorUtility.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackExtensions.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlayback.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Playback/Editor/ParticlePlaybackEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Multi-Asset Renamer/Editor/MultiAssetRenamer.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerExtensions.cs
/Assets/Mirza Beig/Editor Extensions/Utilities/Particle Scaler/Editor/ParticleScalerEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterEditorWindow.cs
/Assets/Mirza Beig/Editor Extensions/Effects/Particle Twister/Editor/ParticleTwisterExtensions.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyAfterTime.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/TransformNoise.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/ParticleSystems.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyOnParticlesDead.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/TrailRenderers.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/DestroyOnTrailsDestroyed.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/RendererSortingOrder.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/PerlinNoise.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/AnimatedLight.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/Rotator.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/ParticleSystemsSimulationSpeed.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/IgnoreTimeScale.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FPSDisplay.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FollowMouse.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/DemoManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/LoopingParticleSystemsManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/ParticleManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/FPSTest.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/OneshotParticleSystemsManager.cs
/Assets/Mirza Beig/Particle Systems/_Common/Scripts/_Demo/MouseRotateCamera.cs
/Assets/Mirza Beig/Particle Systems/Ultimate VFX/2 - Expansions/XP - TITLES/Scripts/DemoManager_XPTitles.cs
/Assets/Mirza Beig/Shaders/_Common/IEBase.cs
/Assets/Mirza Beig/Shaders/Image Effects/Resources/Sharpen/Sharpen.cs
/Assets/Mirza Beig/Demos/Wallpapers/Gravity Clock/Scripts/BillboardCameraPlaneUVFX.cs
/Assets/Mirza Beig/Demos/Wallpapers/Gravity Clock/Scripts/GravityClockInteractivityUVFX.cs
/Assets/Mirza Beig/Scripting/Effects/_Common/CreateLUT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Flocking/ParticleFlocking.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Lights/Scripts/ParticleLights.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/Noise.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/ParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/AttractionParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/VortexParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/TurbulenceParticleAffector.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/MT (EXPERIMENTAL)/TurbulenceParticleAffectorMT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Affectors/Scripts/MT (EXPERIMENTAL)/ParticleAffectorMT.cs
/Assets/Mirza Beig/Scripting/Effects/Particle Plexus/Scripts/ParticlePlexus.cs
/Assets/Dynamic Bones/Scripts/DynamicBoneColliderBase.cs
/Assets/Dynamic Bones/Scripts/DynamicBonePlaneCollider.cs
/Assets/Vanilla Negro/FBX/sweet dreams_vmd.anim
/Assets/Vanilla Negro/FBX/Running_Man_Slav.anim
/Assets/Vanilla Negro/FBX/Noice.anim
/Assets/Vanilla Negro/FBX/Konko.unity
/Assets/Vanilla Negro/FBX/konko.fbx
/Assets/Vanilla Negro/FBX/Happy.anim
/Assets/Vanilla Negro/FBX/gangnam.anim
/Assets/Vanilla Negro/FBX/Bubbletop1.anim
/Assets/Vanilla Negro/FBX/CustomOverrideEmpty 1.overrideController
/Assets/Vanilla Negro/FBX/Blink.controller
/Assets/Vanilla Negro/FBX/Hip_Hop_Dancing.anim
/Assets/Vanilla Negro/FBX/Happy.controller
/Assets/Vanilla Negro/FBX/konko (1).controller
/Assets/Vanilla Negro/FBX/CaramellDansen.anim
/Assets/Vanilla Negro/FBX/0_to_100.anim
/Assets/Vanilla Negro/FBX/Blink.anim
/Assets/Vanilla Negro/FBX/Textures/tex_eyes2.tga
/Assets/Vanilla Negro/FBX/Textures/k_toon0.bmp
/Assets/Vanilla Negro/FBX/Textures/tex_fuku1.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami4.tga
/Assets/Vanilla Negro/FBX/Textures/tex_senaka.tga
/Assets/Vanilla Negro/FBX/Textures/tex_body.tga
/Assets/Vanilla Negro/FBX/Textures/tex_fuku2.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami1.tga
/Assets/Vanilla Negro/FBX/Textures/k_toon1.bmp
/Assets/Vanilla Negro/FBX/Textures/tex_eyesb.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami3.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kao.tga
/Assets/Vanilla Negro/FBX/Textures/tex_skirt.tga
/Assets/Vanilla Negro/FBX/Textures/tex_aka.tga
/Assets/Vanilla Negro/FBX/Textures/tex_kami2.tga
/Assets/Vanilla Negro/FBX/Textures/tex_mimi.tga
/Assets/Vanilla Negro/FBX/Textures/tex_badge.tga
/Assets/Vanilla Negro/FBX/Materials/tex_kami1.mat
/Assets/Vanilla Negro/FBX/Materials/tex_skirt.mat
/Assets/Vanilla Negro/FBX/Materials/tex_aka.mat
/Assets/Vanilla Negro/FBX/Materials/toon02.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_badge.mat
/Assets/Vanilla Negro/FBX/Materials/tex_mimi.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kao.mat
/Assets/Vanilla Negro/FBX/Materials/toon01.mat
/Assets/Vanilla Negro/FBX/Materials/tex_body.mat
/Assets/Vanilla Negro/FBX/Materials/材質23.mat
/Assets/Vanilla Negro/FBX/Materials/tex_eyesb.mat
/Assets/Vanilla Negro/FBX/Materials/tex_senaka.mat
/Assets/Vanilla Negro/FBX/Materials/tex_eyes2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami3.mat
/Assets/Vanilla Negro/FBX/Materials/tex_fuku1.mat
/Assets/Vanilla Negro/FBX/Materials/tex_fuku2.mat
/Assets/Vanilla Negro/FBX/Materials/tex_kami4.mat
/Assets/DynamicBone/Demo/GameController.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/PoiShaders/PoiyomiToonShader/Editor/PoiToon.cs
/Assets/PoiShaders/PoiyomiToonShader/Editor/PoiToonOutline.cs
/Assets/Poiyomi's Master Shader/PoiShaders/MasterShader/Editor/PoiMaster.cs
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs