+ blinking animations
+ eye tracking
+ lip sync
+ dynamic bones
+ dynamic bone colliders.
+ 8 custom standing emotes
+ 8 custom sitting emotes.
She doesn't have:
- hand gestures.
How to install:
1- Be sure you have Cubed's Unity Shaders and the latest SDK.
2- Open Unity.
3- Open (Akuma Miku) file and Import.
4- In Unity go to Avatar/Akuma Miku and open the file (Open me).
5- Login on your VRChat account and Upload it.
Have fun ^^
Model made from: https://manashiku.deviantart.com/art/HBD-Akuma-DL-662909493
Est il possible d'avoir les textures de ce avatar en un seul ? ( MainTex ) Generated Atlas Bake
It seems to tell me that the avatar has too many polygons and that it's too large on one axis. I've looked and can't seem to find the solution.0 Reply
@eletrick33 I'm only uploading avatar that I made for my self, I don't have Oculus Rift, so that's why it doesn't have any hand gestures.0 Reply
i love this, the only thing that can make this any better is some hand emotes0 Reply
How do you get the 8 custom emotes to work? This site has no instructions.0 Reply
@landwhale The only parts I didn't decimate was the face and the hands, why you are saying the hands are heavily decimated?0 Reply
@TrevorLeviathan Be sure you have Cubed's Unity Shaders before importing.
If you already have Cubed's Unity Shaders then go to Avatar/Akuma Miku/Materials, in there press (ctrl a) to select all items, then on the top corner you can change the Shader, change it to CubeParadox/Flat Lit Toon, it should look like this: https://image.ibb.co/hSVHdx/Akuma_Miku.png
Unfortunately the hands are heavily decimated, with bad seams on the front and back.0 Reply