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Girl idk (DynBones, Lips, Eye Tracking etc) Screenshot Girl idk (DynBones, Lips, Eye Tracking etc) Screenshot Girl idk (DynBones, Lips, Eye Tracking etc) Screenshot
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4.9K Total Downloads

118.8K Total Views

Asset Type Models and Props

File Type Unity Package

Description


henlo, pls duwnload my model.
53k poly

you have to add your own sdk and descriptor, bec. vrcmods don't want newest sdk with it because dll file ;-;

go to folder "okamineko" and open the scene

Assets (142 files inside Unity Package)


/Assets/PoiShaders/PoiyomiToonShader/Editor/PoiToon.cs
/Assets/Okamicat Color/Nametag/NameTagMaterial.mat
/Assets/Okamicat Color/Nametag/Nametag.prefab
/Assets/Okamicat Color/Nametag/EMPTY.png
/Assets/Okamicat Color/watch/smartwatch2.png
/Assets/Okamicat Color/watch/smartwatch1.png
/Assets/Okamineko/Okamineko.unity
/Assets/Okamineko/OkaminekofixedFullBody.fbx
/Assets/Okamineko/Materials/1.mat
/Assets/Okamineko/Materials/black-micro-fiber-cloth-fabric-texture.mat
/Assets/Okamineko/Materials/combined_image_0_9839811945.mat
/Assets/Okamineko/Materials/combined_image_0_2508644138.mat
/Assets/Okamineko/Materials/combined_image_0_4365450683.mat
/Assets/Okamineko/Materials/combined_image_0_7878902421.mat
/Assets/Okamineko/FullBody/combined_image_0_4365450683.png
/Assets/Okamineko/FullBody/1.png
/Assets/Okamineko/FullBody/BodyEmission 1.png
/Assets/Okamineko/FullBody/2.png
/Assets/Okamineko/Model/Textures/black-micro-fiber-cloth-fabric-texture.jpg
/Assets/Okamineko/Model/Textures/combined_image_0_7878902421.png
/Assets/Okamineko/Model/Textures/combined_image_0_2508644138.png
/Assets/Okamineko/Model/Textures/CapEmission.png
/Assets/Okamineko/Model/Textures/ClothesEmission.png
/Assets/Okamineko/Model/Textures/HairEmission.png
/Assets/Okamineko/Model/Textures/combined_image_0_9839811945.png
/Assets/Okamineko/Wvyshe/RingAboveHead/tex_vfx-ult_particle_spritesheet_shards-mb.png
/Assets/Okamineko/Wvyshe/RingAboveHead/TotallyNotVFX.png
/Assets/Okamineko/Wvyshe/RingAboveHead/MoveThis.prefab
/Assets/Okamineko/Wvyshe/RingAboveHead/BaseRing.mat
/Assets/Okamineko/Wvyshe/RingAboveHead/ShatterEffect.mat
/Assets/Okamineko/Wvyshe/RingAboveHead/AscendingBigRings.mat
/Assets/Shaders/PoiShaders/MasterShader/PoiyomiDissolve.png
/Assets/Shaders/PoiShaders/MasterShader/PoiyomiToonFunc.png
/Assets/Shaders/PoiShaders/MasterShader/Editor/PoiMaster.cs
/Assets/Shaders/PoiShaders/MasterShader/Opaque/PoiyomiMaster.shader
/Assets/Okamicat/watch/Smartwatch.obj
/Assets/Okamicat/watch/Materials/watchMat.mat
/Assets/Okami/DynamicBone/Demo/GameController.cs
/Assets/Okami/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/Okami/DynamicBone/Scripts/DynamicBone.cs
/Assets/Okami/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/Okami/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Okami/Avatars/1VRCMods Stuff/Paws.prefab
/Assets/Okami/_Avatars/Neko Kanna/Materials/58aeffe0c869e092af51ee77.png
/Assets/Okami/_Avatars/Neko Kanna/Materials/Paws.mat
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PostProcessingModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PostProcessingFactory.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PostProcessingBehaviourEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PostProcessingMonitor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PostProcessingInspector.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Utils/ReflectionUtils.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Utils/EditorResources.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Utils/CurveEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Utils/FxStyles.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Utils/EditorGUIHelper.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PropertyDrawers/GetSetDrawer.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/PropertyDrawers/TrackballGroupDrawer.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Monitors/HistogramMonitor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Monitors/WaveformMonitor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Monitors/ParadeMonitor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Monitors/VectorscopeMonitor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/DitheringModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/BloomModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/GrainModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/AmbientOcclusionModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/FogModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/ScreenSpaceReflectionModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/VignetteModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/UserLutModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/DepthOfFieldModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/AntialiasingModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/ColorGradingModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/BuiltinDebugViewsEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Editor/Models/MotionBlurModelEditor.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/PostProcessingModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/PostProcessingContext.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/PostProcessingProfile.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/PostProcessingBehaviour.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/PostProcessingComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/FogComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/VignetteComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/TaaComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/UserLutComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/ColorGradingComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/BloomComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/MotionBlurComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/GrainComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/FxaaComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/AmbientOcclusionComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Components/DitheringComponent.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Utils/MaterialFactory.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Utils/GraphicsUtils.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Utils/ColorGradingCurve.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Utils/RenderTextureFactory.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Attributes/GetSetAttribute.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Attributes/TrackballAttribute.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/MotionBlurModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/ColorGradingModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/AntialiasingModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/VignetteModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/GrainModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/FogModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/DitheringModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/DepthOfFieldModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/BloomModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/UserLutModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/PostProcessing/Runtime/Models/EyeAdaptationModel.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/Demo/Scripts/AutoRotate.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/Editor/Layout.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/Editor/HologramShaderGUI.cs
/Assets/Okami/Assets - Mods/Hologram/Assets/Editor/Foldout.cs
/Assets/Okami/Assets - Mods/Particle Ingredient Pack/Script/csDemoScenceControl.cs
/Assets/Okami/Assets - Mods/Particle Ingredient Pack/Script/csMouseOrbit.cs
/Assets/Okami/Assets - Mods/Particle Ingredient Pack/Script/csRotate.cs
/Assets/Okami/Assets - Mods/Particle Ingredient Pack/Script/csColorChangerinSampleScene.cs
/Assets/Okami/Assets - Mods/Particle Ingredient Pack/Script/csParticleMake.cs
/Assets/Okami/Assets - Mods/Particle Dissolve Shader by Moonflower Carnivore/Shaders/unity5/Editor/CustomMaterialEditor.cs
/Assets/Okami/Assets - Mods/Particle Dissolve Shader by Moonflower Carnivore/Shaders/unity5/Editor/Shader_softrim_dissolve.cs
/Assets/Okami/Assets - Mods/Particle Dissolve Shader by Moonflower Carnivore/Scripts/HUDFPS.cs
/Assets/Okami/Assets - Mods/Particle Dissolve Shader by Moonflower Carnivore/Scripts/ScrollingUVs_PDS.cs
/Assets/Okami/Assets - Mods/Particle Dissolve Shader by Moonflower Carnivore/Scripts/PDS_GameController.cs
/Assets/Neitri's Clock/V4/clock.png
/Assets/Neitri's Clock/V4/Clock V4.shader
/Assets/Neitri's Clock/V4/Neitri's Clock V4.fbx
/Assets/Neitri's Clock/V4/Materials/clock.mat
Comments

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Rarelin 1589189795 ago

Can't upload it because one script blokes SDK

0
Kylian 1555080770 ago

Gonna make a NPC version out of this. I've seen way to fucking many avatars like this.

0
Okami Author 1554547275 ago

@Aethelis She doesn't come with gestures. But i have some i can send you and help you set them up if you want. Discord: Motyldrogi#4578

0
Aethelis 1554507917 ago

Absolutely beautiful avatar, only one problem: the gestures do not work! Is there a way to fix this?

0
zaineklassen 1554505477 ago

she is really cute but a pain in the but to edit the texter

0
Tess 1554192629 ago

super cute <3

0
bitty 1554067313 ago

eeek

0
TheFleurra 1554052165 ago

She is perfect <3

0

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