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4.6K Total Downloads

111.6K Total Views

Asset Type Models and Props

File Type Unity Package

Description


Hi Guys,

This is a simple script that will help you testing you animation before uploading your avatar to VRChat.
--- For a better tutorial you can check my GitHub page that has some helping images ---
(https://github.com/BlackStartx/VRC-Gesture-Manager/blob/master/README.md)

How to use:

Once you have imported the package in to your project you will find a folder inside the Asset one named "GestureManager", there you will find the prefab you need to drop in to the scene.

Drop the prefab in to your scene and whenever you will enter in PlayMode the script will aim for the first active avatar that has an VRC_AvatarDescriptor with at least one controller override.

With this script you can easly test your combination of gesture in Unity ;D
For any feedback fell free to contact me on Discord: BlackStartx#6593

Thanks to everyone who tested my script:

- NayuVRC (Also for helping me with the Thumb ;3)
- F0X1Y
- Jack owo

And thanks you all for using it <3

- BlackStartx

Assets (54 files inside Unity Package)


/Assets/GestureManager/GestureManager.prefab
/Assets/GestureManager/Resources/SeatedEmoteTestingTemplate.controller
/Assets/GestureManager/Resources/StandingEmoteTestingTemplate.controller
/Assets/GestureManager/Animations/MOVES/[MOVES] STRAFERT45.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] PRONEIDLE.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNSTRAFERT135.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNSTRAFELT45.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] IDLE.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] WALKFWD.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] STRAFERT.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] PRONEFWD.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] STRAFELT45.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNSTRAFERT45.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNBACK.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] STRAFERT135.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] STRAFELT135.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNSTRAFELT135.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] CROUCHIDLE.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] WALKBACK.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] RUNFWD.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] CROUCHWALKFWD.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] CROUCHWALKRT.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] FALL.anim
/Assets/GestureManager/Animations/MOVES/[MOVES] SPRINTFWD.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 6] Backflip.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 2] Clap.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 5] Dance.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 7] Die.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 8] Sad.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 4] Cheer.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 3] Point.anim
/Assets/GestureManager/Animations/EMOTE/[EMOTE 1] Wawe.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 5] Clap.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 6] Angry Fist.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 8] Disapprove.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 2] Point.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 1] Laugh.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 4] Drum.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 3] Raise Hand.anim
/Assets/GestureManager/Animations/EMOTE/Seated/[EMOTE 7] Disbelief.anim
/Assets/GestureManager/Animations/EXTRA/[EXTRA] Empty.anim
/Assets/GestureManager/Animations/EXTRA/[EXTRA] CustomAnimation.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Victory.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Fingerpoint.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Fist.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Rock&Roll.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] ThumbsUp.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Idle.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Gun.anim
/Assets/GestureManager/Animations/GESTURE/[GESTURE] Open.anim
/Assets/GestureManager/Animations/AvatarMasks/Left.mask
/Assets/GestureManager/Animations/AvatarMasks/Right.mask
/Assets/GestureManager/Scripts/GestureManager.cs
/Assets/GestureManager/Scripts/Editor/GestureManager[Editor].cs
Comments

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Dusya 5y 293d ago

JIOX

0
Milcca 5y 308d ago

This script is kinda huge... Made this thing myself, with just creating an override and applying it in playmode and then deleting states and adding some through the EditorWindow

0
Paranoias Big Venom 5y 319d ago

My cock

0
F0X1Y 5y 334d ago

*Facepalm*

0
Red134 5y 335d ago

no you cant have my vrc login info

0
BlackStartx Author 5y 337d ago


@LaLaLaend Uh, right now I think the most probable cause is that you already have a script whit a class called "GestureManager" in your project, but maybe I'm wrong. If you want you can text me on discord (BlackStartx#6593) and I'll help you to fix the problem ^-^

0
BlackStartx Author 5y 337d ago

@Sergeant Mason, @Issa Bird, @Niyah, @Superjesse1, @floppiiiThanks a lot you all guys ^-^
I'm happy to hear that my script is saving you time or is helping :3

0
LaLaLaend 5y 337d ago

When i put the script in the project i can't use the playmode and says ''All compiler errors have to be fixed before you can enter playmode'' and i if i delete the folder it back to work '-'

0
BoredBoi 5y 338d ago

This has saved me from a few headaches, thanks brotha

0
floppiii 5y 338d ago

Thanks gay italian Boi

0
Superjesse1 5y 338d ago

Very cool, thank you

0
Issa Bird 5y 339d ago

but its good

0
Issa Bird 5y 339d ago

I THINK foxiiy is dudu

0
F0X1Y 5y 339d ago

<3

0
NayuChan 5y 339d ago

it's good xD

0

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